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Mennovandijk

New Member
  • Content count

    42
  • Joined

  • Last visited

Community Reputation

9 Poor

Profile Information

  • First Name
    Menno
  • Last Name
    vanDijk
  • C4D Ver
    19.024 Studio
  • Location
    Netherlands
  • Interests
    Windsurfing, Birding
  1. Trouble with a line while modeling

    Hi WhySoOrigina, I just took a look at your model and it consist of 2 separate parts. On one side the normals are flipped inwards. You have to reverse these and then you can merge center vertices The model itself is not modeled the right way though.. so you'll not able to get a clean result (like between the brows) Menno
  2. pro render engine

    Nice colors :-) I noticed you have 2 dimms on one side of the CPU? Is this right, shouldn't it be one on each side for better performance?
  3. Character Morph

    Morphing a fully rigged bird with feathers directly into a logo (with letters I presume) is not possible to my knowledge. I would suggest to convince your client to first transfrom the bird into dust, or a water like surface and have that transform into the logo. It could also be a more visually interesting animation?
  4. Starboard character (WiP)

    Hee Jarno, nice work you have on your website. Are you going to Playgrounds Festival today/tomorrow by any chance? gr Menno
  5. R19 Weight painting bug?

    Yeah, it is all a bit confusing, especially when you are following a tutorial from pre- R19.
  6. R19 Weight painting bug?

    Ha Recto, Thanks Dan! This seems to be the problem. I was using the weights manager indeed, but as of now that is not working and like you said, you have to use the "Weight Tool". Now I can continue working on my character ;-) Great community we have here! best Menno
  7. Hi, I have a bug in R19 when doing weight painting. I have made a video to show the issue. https://youtu.be/gWFK5QY5iF0 The bug happens when I try to paint ("add") 5% weight back to the head bone. It only adds 100% weight. This also happens with other settings like ""Smooth" I have to investigate further, but perhaps someone has encountered a similar problem and found a solution? Menno
  8. Starboard character (WiP)

    Hehe funny ;-) well the mask is based on the Starboard logo The rest of the logo is not something to convert to a character so I made one up.
  9. Starboard character (WiP)

    Another update today. Next on the list is to texure his body to make it more interesting ...
  10. Some great detail! I love the basket Menno
  11. Starboard character (WiP)

    Thanks people :-) today another day, did some final tweaks on the body. Changed the mask texture and made a quick biped rig. (Rigging in R19 is so much better) :-) Do a pose and applied some Agfa fileter in photoshop to give it some look Menno
  12. Starboard character (WiP)

    today's update ;-)
  13. Mac Pro with GPU Renderer

    Totally agree. I even purchased a Threadripper system to render with Corona ;-)
  14. Today i got some spare time to continue working on my starboard character.
  15. USB 3 hubs??

    I am using a TP-Link 7 port usb 3 hub without any problems (http://www.tp-link.com/lk/products/details/cat-4761_UH700.html)

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