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Cinema 4D Information

  • C4D Version
    19.053 Broadcast
  1. I was guessing it was quite easy but I'm still searching for a solution. I've created a fix number of particles, from frame 0 to the end of the simulation it needs to stay the same number. Fine till now, what I still cannot find is how to create a matrix object that have the object counts of the emitted particles and use the positions data of the simulation to move its objects. I guess using xpgenerator is whats I need but if I put a null object inside, I can see the right numers of null object created as the x-particles simulation, but how I could instruct a matrix to be made of these null objects? If I put the matrix as object mode and link the null or the xpgenerator it not working I've just seen in this video from 0:15 to 0:20 second, it's exaclty whats I'm searching to do but with a clone object instead of a matrix, but I still not able to reproduce it evan with a cloner object, what's I'm missing? Thanks in advance
  2. Hi all, I'm just starting with x-particles, maybe its a basic question however please help me Let's say I have 10 defined emitted particles, they move for 1 minutes affected by a turbolence. Now I want to create a matrix object with 10 points and I need to transfer the positions data of the x-particles simulation (the 10 individual emitted particles) to the matrix (made up with 10 points).
  3. Hi Hrvoje! thanks so much for your support, initially I though it could be so easily to drive the Plain for 161 clones with 161 tracks, but I m still trying to figure out how to make it. Here you can download the scene with the 161 track in F curve and the 161 clones. https://drive.google.com/file/d/1i2e1pLEOqze1Q0dyiVx8FxUAC3jgwSKv/view?usp=sharing
  4. Hi all, I have a CSV file with data I have to use in cinema 4d. It have 160 different fields, all the value are already between 0 to 1. OK all fine till now, using the ASCII import I’ve placed all the 160 data in 160 rows in the timeline, and perfectly align and scale all data correctly in time. Now I’ve made a cloner with 160 box and put a Plain effector . Now my incompetence arrive, because now I want to take all the 160 animated channel in the timeline and use this data for driving a sort of field for a Plain moving in the Y axis, in order that a value of 1 give me the max Y for the plain and a value of 0 the minimum Y for the plain. Could I solve this with some kind of field stack for the plain effector or I’m forced to use some xpresso ? Looking forward from hearing from you, Thanks!
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