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mimito

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About mimito

  • Rank
    Cafe Ronin

Profile Information

  • First Name
    mohamad
  • Last Name
    hani
  • C4D Ver
    R17.055 Studio
  • Location
    amman
  • Interests
    c4d
  1. i know this way , but i need the fracture vorini to stay as it is without converting it to a state object , cuz there is stuff i cant do after i convert
  2. no my friend ,, i know that , i want to generate thinking particles every time the fracture voroni fragmens hits each other or hits any thing to create smoke
  3. i i need help to create thinking particles from dynamic collisions with fracture voroni like this video ,, but with fracture voroni " "
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