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Everything posted by mimito

  1. im using a rotation random effector on this cloner so i dont think this will work
  2. when i clone objects on a mesh they go through the mesh , file attached https://www.dropbox.com/s/d7lru99bkm4lqci/rocksss.c4d?dl=0
  3. thats pretty good actually but i want the model to stay at the same place no float like that
  4. thank you so much i didnt open this till toady
  5. i have a hole made in a plane , and i want it to interact with the cylinder going throw in it , the file is attached File.c4d
  6. this is not exactly what im looking for to be honest
  7. i was thinking of using splines with dynamic tag and mesh inside the tree with the spline as a cage but it didnt work very good with the ground
  8. plus with the sofdynamics the timeline almost freezes !
  9. this is really complicated , can i send you the file and you make a simple one ?
  10. falling from the roots , no breaking , i just the dynamics of the tree and it to not fall through the floor like the one in this video 2:38 https://www.dropbox.com/s/vjue5iua74zrena/Out_V_02.mp4?dl=0&fbclid=IwAR0JATM5E3tT0L7YSF_iNuxMT8aBRoqz5JhVK7ifu_lbEKkhJ7SCA5Khnm8
  11. need a falling tree animation like in this video https://www.dropbox.com/s/vjue5iua74zrena/Out_V_02.mp4?dl=0&fbclid=IwAR0JATM5E3tT0L7YSF_iNuxMT8aBRoqz5JhVK7ifu_lbEKkhJ7SCA5Khnm8 2:38
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