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Twizzle

Regular Member
  • Content Count

    96
  • Joined

  • Last visited

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19 Noble Beginner

Profile Information

Hardware | Software Information

  • C4D
    R20.026 Prime
  • OS
    Windows 10
  • GPU
    Core i9-9900k / GeForce RTX2070

Recent Profile Visitors

1,542 profile views
  1. That's perfect, thanks Jed, very much appreciated
  2. Hi all, hope I've put this question in the correct place... I have a car wheel that has a bake caliper attached and I want to restrict the caliper rotation to when the wheel turns left or right but obviously not when the wheel rotates but I can't work out how to achieve it any help would be appreciated thanks... Tony
  3. Thanks to bezo with his great normalizer workaround this is now solved
  4. Ok thanks for looking, strange one indeed
  5. sent you a link thanks again
  6. Tried to send it to you and it says that you can't receive messages?
  7. It's a personal project so I can PM you the file if it helps...
  8. Yeah it came with one but doesn't seem to make a difference if I keep it or delete it. As for the settings I tend to use the default ones... thanks for the reply
  9. Sorry should have given more info sorry. I'm importing the model as a .obj file and get this error. I've done the same with other software but I don't get the same error which I thought was strange. The model was originally exported from 3dCoat if this helps but I still confused as to why I get this error in C4D and not other packages so I thought I must be missing something I assumed it was something to do with the UV map?
  10. Hi all not sure what's happening here but I'm having some issues with a UV map that's showing the joints on the map that seems to correct its self when the phong shading is turned off, which is not ideal. Any thoughts on what maybe causing this... many thanks Tony
  11. Agree with above, what a great piece of work, a pleasure to watch...

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