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About Jaee

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    Cafe Ronin

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Cinema 4D Information

  • C4D Version
    18.057 Studio

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  1. How did you make the disk shape with the different mesh topology?
  2. The link is to the C4D file I am working. Thanks, https://www.dropbox.com/s/09l7n6jlr4z0ket/Test01.zip?dl=0
  3. The animation is starting from a disk shape. So...Sphere mapping doesn't work.
  4. Does anyone know how to make Opacity and Alpha Channel? Thanks,
  5. I am trying to animate a bubble gum blowing up. Does anyone know why the texture has a strange distortion phenomenon if I use Cloth tag? I used Cloth tag, Cloth collider and Arnold Render. Please advise.. Thanks so much!
  6. Jaee

    Bubble Gum Mograph

    Hi Cerbera, Thanks for your kind advice Can you take a look at the Cinema 4D file I've worked attached below? It seems to work...Thanks! https://www.dropbox.com/s/ryj96jxtsuvhn45/Bubble Logo.zip?dl=0
  7. Jaee

    Bubble Gum Mograph

    Hi guys, I am trying to animate bubble gum blowing up and exploding from a flat disk shape? Could you guys give me some advices? Thanks,
  8. Thanks Cerbera! I like the way you created but I'd like to try it to be more natural by using Cloth.
  9. I have tried 'cloth' with a tear map. But, It worked like clothing, not like paper. Please see the attached the working file below. Box.c4d
  10. Do you know any tutorials of a object ripping through a paper? Thanks,
  11. I am trying to animate a box breaking through a paper in Cinema 4D. Does anyone know how to make it? Thanks,
  12. Hey guys, I am trying to create a golden confetti animation, to animate it I have used emitter simulator with gravity, turbulence and friction applied. The problem is that the IPR window shows somewhat my desired result however the actual render seems to ignore the my desired emitter simulation. Anyone knows of possible solution? Thanks, Link to the working C4D file: https://www.dropbox.com/s/8krr2zrcf732l17/GoldenConfetti01.zip?dl=0 The IPR Window The Actual Render
  13. Hey guys, The liquid keeps escaping my shape although I used X-Particles Collider Tag as Static Mesh as you can see the model does not hold all the liquid. Added pictures and the link to the working file. Thanks, https://www.dropbox.com/s/d5z1wz2em8k0g87/PouringWater.zip?dl=0
  14. I figured it out. Thanks, In Render Settings/Effects/Sketch and Toon/Shading switch Background from Color to Off.
  15. Hey guys, I am trying to animate a black box with red outlines by using Sketch and Toon. Is there any ways to render it out without white background? Please see the screenshot attached below. Thanks,
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