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Jaee

Regular Member
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    100
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3 Noble Beginner

About Jaee

  • Rank
    Cafe Ronin

Profile Information

  • First Name
    Jaehyuk
  • Last Name
    Choi
  • Location
    chicago
  • Website URL
    jaehyuk-choi.com

Cinema 4D Information

  • C4D Version
    18.057 Studio

Recent Profile Visitors

2,041 profile views
  1. It works well. Thank you!
  2. Now it works well since I turn off the reflectance and exported it as FBX file format. I have another question. I am trying to bring a complexed teakettle model on the same way. However, it shows the inside of teakettle rendered. How can I flip this? Thanks, The working file: https://we.tl/t-DdO7Tz7wiR
  3. Since I changed the Arnold material to a standard material, it works well now. I think the Arnold material was the problem... I have another issue with Ambient occlusion when I bake a mesh in Substance. Do you happen to know why the baking is failed? Thanks, The working files: https://we.tl/t-DpX8Nd3wIL
  4. Please see the file attached below. Thanks, Cube01.c4d
  5. I get the same UVs like you did. but, it still doesn't work.
  6. Hey guys, I wonder, is there any way to avoid stretching issue without changing the model? I export the mesh in Cinema 4D and put a random material on it in Substance. Thanks,
  7. Hey guys, I am trying to make a realistic lemon using UV mapping. I have some questions. Thanks, 1. I don't know why my UV map is uneven geometrically. The middle part is more narrower than other parts. Can you teach me how to create like the example attached below? Mine_ Example_ 2. My result is a little different than what I expect. There is weird line cut along the UV map outline. Do you guys know how to solve it?
  8. I am trying to make a pumpkin using uv mapping and would like to know how to get the seamless map of pumpkin. Is there any particular way to create the map or am I able to download it from somewhere? Thanks, Reference_
  9. I'm trying to create a shader that has a transparent area using an alpha mask. I can't get it to work. I used the Cloth tag. Please help me! Link to the working C4D file: https://www.dropbox.com/s/b2d0cu4h97t7b7r/AlphaMap.zip?dl=0
  10. How did you make the disk shape with the different mesh topology?
  11. The link is to the C4D file I am working. Thanks, https://www.dropbox.com/s/09l7n6jlr4z0ket/Test01.zip?dl=0
  12. The animation is starting from a disk shape. So...Sphere mapping doesn't work.
  13. Does anyone know how to make Opacity and Alpha Channel? Thanks,
  14. I am trying to animate a bubble gum blowing up. Does anyone know why the texture has a strange distortion phenomenon if I use Cloth tag? I used Cloth tag, Cloth collider and Arnold Render. Please advise.. Thanks so much!
  15. Jaee

    Bubble Gum Mograph

    Hi Cerbera, Thanks for your kind advice Can you take a look at the Cinema 4D file I've worked attached below? It seems to work...Thanks! https://www.dropbox.com/s/ryj96jxtsuvhn45/Bubble Logo.zip?dl=0

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