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bluedream

Regular Member
  • Content Count

    10
  • Joined

  • Last visited

Community Reputation

1 Noble Beginner

About bluedream

  • Rank
    Cafe Ronin

Profile Information

  • First Name
    Taylor
  • Last Name
    Enzminger
  • Location
    Los Angeles

Cinema 4D Information

  • C4D Version
    19.024 Prime
  1. i might just be a complete idiot sorry i didn't explain with the xparticles one i put everything in a connect object is right?
  2. Hey i have a low poly scene i brought over from unity and i got it raining but it gets super slow and crashes right after adding the wetmaps im pretty sure im doing something wrong haha if anyone could check it out it would be greatly appreciated and is there an easy way to universally change the look? ive never seen baked textures look anything like this with a color palette/swatches whatever on the bottom left - vegetation, wood, metal, character colours and theres no selection tags? rain https://drive.google.com/file/d/18Ce6CNsVyQ827ydroVijh4Um2xtdV7v0/view?usp=sharing colors https://drive.google.com/file/d/1OcVyFD-YTDi5KTZwe9aCcMqZYuswPsaC/view?usp=sharing
  3. so sick all this dudes stuff is amazing
  4. and when i baked it the first time i just selected the "fixed legs" null in the object manager then selected add motion clip.. from the animate tab @Rectro it converts to a motion clip and everything is still working and then when i convert layer to a keyframe animation everything gets jacked up. Thanks again dude!
  5. Hey @Rectrothank you so much your a damn wizard lol. a little confused though, when i drag the root, spine, and leg and arm components from the object manager into the dope sheet i dont see a list just a summary folder that looks like theres nothing in it and boke options in functions is grayed out. sorry im sure its frusterating trying to explain this to a complete idiot lol. first time doing this without mixamo
  6. https://drive.google.com/file/d/1xFiHzT6X4g6Mfwj2TfxTAmHdlHELYkxb/view?usp=sharing @Rectro
  7. hello, first time posting on this site. I have a robot rig working like I want in C motion but when I bake to keyframes the rotation on both knees is messing up. I tried manually keying where it goes wrong but when replaying the animation it goes back to how it was? I tried deleting C motion but the same thing is happening. Any help with this would be greatly appreciated! https://drive.google.com/file/d/1lbYdYcn_6LpV-jwW4fr5iZ0jQkAJiU5o/view?usp=sharing
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