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  1. You probably can have a sort of paper behaviour using map weights to define the areas that fold. Your animation looks okay but it is also fast so no one can really perceive if it is cloth or paper.
  2. Thanks. Will look into them and report.
  3. Can't be, sorry to not have said the specifics before, the model must be made to match the image even if there is camera deformation and everything -which will be a building- this is to test Cinema 4D for video mapping.
  4. Thanks, that implies background image must be in a 3D plane isn't it?
  5. Hello all. In Max there is a one click option were with viewport set to look via a scene camera i can zoom in and out without changing camera properties(which can stay protected) . it is ideal to model some real building from picture or animation of it. How to accomplish this in Cinema?
  6. New here. I also appreciate if you can upload them teknow.



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