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Dannyx

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Everything posted by Dannyx

  1. Gotcha, but what am I turning ? The red green or blue ? X Y or Z ? UPDATE: I think I got it now. Not sure I did it right, but looks OK :D Now I know how to turn textures...I was wondering how you do that, since it's not as straightforward as I thought.
  2. How do I do this ? Via the "Coordinates" tab of texture tag ? If so, which one should I "turn" ? H P or B, I can never get used these.
  3. Well now it looks how it should....how did you do it ? Since I need to do this on my own in the main project :D
  4. I shall try it today and see what it looks like. Cheers.
  5. Good day folks. I'm having a problem with a texture I'm trying to add onto a symmetry object. Let me explain in layman terms. Here's what I did: not really wanting to post the whole scene, I copied the objects in question, plus the texture I'm using on them in a new scene and posted that instead just so you can get an idea...this opens up another issue, since in the original scene I got some lights set up in such way that these objects shine brighter. I can not figure out why they come out so dark when copied in a new blank "default" project. I mean, yeah I know, DUUH, there's no
  6. Good day folks. I recently switched over to C4d 19 hoping it would run smoother and improve things, as my rig is not particularly powerful. The only thing that stands out the most is the R9 390 graphics card it's got. So far, the program itself does seem to run smoother and doesn't lag too much in the viewport, which is where I had the most issues, so I'm pleased with the overall change so far, but it's the rendering speed I'm ultimately hoping to improve. As a complete novice who's doing all this for fun, under no pressure and without any obligations, I don't usually read up or do resear
  7. I use the player that K-lite comes bundled with for day-to-day media tasks. Codec's probably the issue. Not sure if K-lite affects anything though. I got it mainly because I often need to play unusual formats that windows doesn't support natively.
  8. Neither, because the AVI files do not load at all - it says invalid file format. I got Klite codecs installed and I'm able to play every format known to man, but C4D doesn't load AVIs. Try loading any AVI file and see if it works for you.
  9. Good day folks. Wanting to benefit from my slightly more potent GPU, having a relatively slow and weak CPU, I upgraded to R19 from R15. While it does run smoother and I love it, there's one rather important issue: none of my "video" textures work anymore when I load the project I was working on...in R15 they work perfectly and I can confirm this because I have them installed side by side on the same PC. Has support been removed for these ? They're the same AVIs and the same project, so what could the issue be ? Doing it with an image sequence seems daunting and space-consuming, so I loved the
  10. Switched over to "Area" shadow just to see what happens (again, I'm a beginner at this stuff and have no idea what most of these setting do by name...practice, practice, practice...), and I haven't noticed anything "off" so far. Still looks OK and hey, no more white stuff :) It sometimes went away after disabling and re-enabling the light object itself - I just remembered that's how I tricked it into playing along. EDIT: VERY slow with area shadows - I rushed into typing the reply without waiting for the whole frame to render and I noticed it was still going...
  11. Good day folks. I just came back to a project I had been working on for a long time now, being a beginner and all and it's done now and ready to render, but I've ran into an issue, which it HAS done before but never actually found a cure: sometimes, and this is the key word here, SOMETIMES when I do a render, the scene comes out all white, like a very bright light is overtaking everything...other time it's fine. It seems to be totally random: sometimes I exit the program, launch the scene again and it's fine. Other times I have to restart the computer and it's fine, other time neither of these
  12. Ok guys, update: I installed quicktime and now upon loading an MP4 file, the frame counters do show up (they're no longer 0) but the video's still black...
  13. I'll probably go down the easy route, which is composing the video in an external editor and loading it pre-made for the sake of time, but for the sake of learning and building skills, I might come back to it at some point, no doubt about it...not really on a deadline or anything - it's just for my own personal entertainment - though it would be nice if it didn't take all year either :))
  14. Well someone suggested I'd use Xpresso and I figured I'd look into it. Didn't look too deep though, like I said. I thought perhaps it could randomly switch between a video, static (perhaps a video file also) and maybe other videos too (like the TVs changing channels), since I ASSUME it's just a matter of getting it going and then you can tell it to mess around with as many textures as possible.
  15. MP4 is what most of my files are in so it's mostly a convenience thing...yeah, they can be converted no doubt, but I reckon that would fill a folder with an image for each individual frame which would be very large...is this true ? I was thinking of doing it in post indeed, but I'm not sure how I'd go about telling my editor to replace just that one portion of the screen, since the scene is "moving", so the screens of the TVs will always be in a different place....powerful editors can probably do tracking and stuff, but I don't think I'm up to the challenge of learning a new editor
  16. Not really in a hurry but not entirely dependent on this one effect either. I could just keyframe an occasional texture change...at least I think it can be done - I saw the little keyframe dot near the texture file entry (you hold CTRL and click on it to add it to the timeline), so I'm guessing it would be possible to do it the hard way. It's only a few seconds (around 10, if not less), so no need to complicate things too much. The rig is fairly slow for this kind of work, so rendering might be an issue as well....
  17. I don't have quicktime installed ATM indeed, so I'll give it a go. That's most likely it....strange - I thought it was because of the codecs or something, despite having K-lite installed, which was all the more annoying since I'm able to play back all the formats on the planet on the PC but not load MP4s in C4D :))
  18. That's basically what I wanted, though it's still not done native in C4D I reckon. Still, I'm having trouble getting MP4s to work...
  19. Doesn't C4D accept MP4s as textures ? I saw a tutorial where it worked, but all I get is a black texture and 0 frames...AVIs work just fine :|
  20. Good day folks. I was wondering if there's a way to make the texture on an object/surface change randomly. More specifically, I'm modelling a TV and I want to make the screen area look like one of those old TVs trying to tune in a channel and occasionally going through static or other channels before finally settling on one. Is there a way to do such thing ? I tried using video as texture and it works, so I'd like it to jump around between several videos I want to display - that's the idea....maybe go through some static every now and then, which I've achieved in the past by using the "noise".
  21. Just noticed the cube for object mode has a little filmstrip next to it, so it makes sense what you just said....at least I think it's a filmstrip, with my 4K monitor it's kinda small and had to go in there with a magnifying glass :)) Thanks again.
  22. Can I then STAY in object mode for other operations like moving or rotating ? I tried it out on a backup file I made and it seemed to have no ill-side effects. For some reason, I messed up my project and the letters ended up somewhere I didn't want them...dunno why, but anyway, I'll have to revert to the latest save I have, which is right before I started animating, which is not that far back, but still a lot to recover...thanks anyway.
  23. I think I got it, sorry for asking so fast without doing prior research: click and hold on the little "cube icon" for "model mode" in the top-left and a small drop-down appears and under there there's ANOTHER option, "object mode", select that and it now seems to work...am I doing it right or will this mess up something else further down the line ?
  24. Good day folks. I'm having a pretty annoying issue with C4D and can't figure out if it's a bug or I'm doing something wrong: it's about animating the scale of an object. Sounds super simple, right ? I'd first click on the key icon below the timeline to record the current scale and position and whatever. I'd then advance the timeline to where I want the thing to grow/shrink, scale it up/down and click the key again....however, it's not working :| The two keys DO appear on the timeline, but the scale doesn't change: it remains to whatever the first key was set at. What's up with this ? What am I
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