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About BobGF

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    Cafe Junior

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  • C4D
    R18 Studio,R19 Studio,R20 Studio,R21,S22
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  1. Hi guys! We've had already released the first episodes of the second season of CG Talks - a podcast where three CG guys talk about CG. We took care of overall better technical quality and found new interesting topics to talk about. You can also find us on these platforms Here are the episodes: links to episodes on Youtube CG talks S02E01: DOES SIZE REALLY MATTER? Maps, and frames- when and when not to go big There's a lot of buzz about 4k frames or higher as a future standard for film. How might that affect the 3d animation
  2. Hi guys! We've just finished the first season of CG Talks - a podcast where three CG guys talk about CG. Here are the episodes. I hope you will find topics which are interesting to you. Season 2 is in progress and the technical quality is going to be better - we learn on the way. Stay tuned for more! If you prefer to listen to us on podcast platforms, click_here: CG talks - ep. 5: Working with Corona, and we don't mean the renderer In this very casual Podcast, Tom, DJ and Marco sit down and reflect on what's in the air these days, ho
  3. Hi guys! Bob here from GarageFarm.NET I would like to invite to to an upcoming event. Everything you want to know about cloud farms (but you are afraid to ask) - A free webinar by GarageFarm.NET - Do you struggle with long render times, but are worried about using online render farms? - Do your deadlines bite at your heels like unrelenting feral dogs from the very bowels of the abyss? - Are you afraid of the learning curve, cost, or unpredictability of sending off projects to a render farm service? If the answer is yes to any
  4. Das Frodo - Do you know which movies were shot this way and why? 3d Pengerl - actually thre is an artice bout that - and I wrote it https://blog.garagefarm.net/guide-to-rendering-optimizing-scenes-in-3ds-max-through-textures/ https://blog.garagefarm.net/how-displacement-maps-work-and-how-to-optimize-them-in-v-ray-part-2/
  5. Hi guys. I have a question. Recently 4K becomes a new standard for animations and feature movies. What does it mean for people working in CG\Games\VFX. Do you expect more work on the detail that needs to be done to fill such res? Are there any challenges or new workflows, and tools coming with that? Also, is 8K now a resolution which is used to anything? Like a technical over resolution to be scaled down? I'm curious about your opinions.
  6. YouTube Content Creator We are looking for a YouTube Content Creator to join our content and product team as a 3D content creator to help us create engaging video content and help us grow our YouTube channels. What you will be doing: Create video tutorials that teach people intermediate and advanced 3D skills Participate in live streams Help with ideating and planning content strategy Help with creating media content for marketing Must-have skills: 3ds Max or Cinema 4D user with some experienc
  7. Please test Garage Farm. Using the red button on https://garagefarm.net/cinema-4d-render-farm you'll get $50 credits to test the service. It should be enough to render a test of your scene, check the estimated cost for a full range and compare with other farms. You can choose between 3 different priorities - Low is the cheapest one, but if the price is the most important factor, it may be the best for you. Also, in case of any questions, we provide 24h / 7 technical support
  8. Hi guys I’m working on a GPU vs CPU rendering comparison which will be the subject of a podcast I’m working on with my colleagues. Every day I work as a support guy on a cloud render farm and I have my experiences with both CPU and GPU rendering (and I’ve seen experiences of our customers) but I’m very curious about your opinion. If you use GPU render engines what are the reasons? The most common reason I’ve heard about is speed, but of course when you have access to more than one card or processor then I guess it’s rather speed\money. What is interesting for me i
  9. Thanks The fifth episode is cooking and we talk there about how to take advantage of the tough times we have now, andhow to rediscover your passion which originally drove you to CG. Also as a left-handed person I had to tackle a question if there is a conspiracy of left-handed people and how to get invited. Andrew
  10. Hi guys. There is a new podcast – CG Talks. It tackles various topics related to CG but in a light manner, so you can listen in leisure time or as a background for your daily tasks. If you prefer to listen it on podcast platforms, it’s here: - Spotify - iTunes - Stitcher - Radiopublic - Google podcasts - Pocket Casts Here are links to the episodes recorded so far: CG talks - ep.1: Making it in archviz for the uninitiated In the very first of our podcasts, we discuss the ever-growing Archviz industry, w
  11. Hi all! Bob here from GarageFarm.NET I have a handful of news - but very cool ones so you might be interested. I’m very happy to announce a new rendering service for C4D and Redshift! 1. GarageFarm.NET - Automatic rendering of Redshift scenes in a cloud. We have been supporting CPU cloud rendering for different 3d applications and render engines for 10 years now, but recently we added new GPU nodes to our network. This kind of rendering is fully automated. The only thing you need to do is to install our plugin for your
  12. Hi guys! Bob here from GarageFarm.NET We never stop upgrading our tools. You can watch our new tools overview in this video: And here is a list of new features which we added on the last several months: 1. Our support for Ciema4D: - We fixed issues with not-relinked GreayScaleGorilla HDRi assets in R21 - We changed output extension prefix from Name.0000.xxx to Name0000.xxx 2. New features in Web Manager (jobs management tool): - We added support for starting downloads directly from Web Ma
  13. I get it. I guess the models quality this is one of the things we need to take care of. Do you have 3D assets store for C4D? Maybe a one that provides the models with good quality that we can look up to?
  14. GarageFarm.NET Black Friday discounts: Time: Nov 29, 2019 - Dec 5, 2019 You get extra free credits when paying these amounts: $100 +10% = 110 credits $250 +25% = 312 credits $500 + 30% = 650 credits $1000 + 40% - 1400 credits
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