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    R18.041 Studio
  1. Hello, I am having some issues rendering consistent color between two tree objects using a Toon material. I have included screenshots to show the issue. There are two slightly different Tree models with the same material applied to both. For some reason Tree A works perfectly but Tree B renders with a weird darker color. How might I fix Tree B so that it renders like Tree A? Thanks - Shane
  2. Thank you so much @Cerbera! That definitely achieved the result I was looking for.
  3. Hello! I'm trying to achieve the displacement of Image A (Sub Polygon Displacement - Round Geometry Disabled) with the rounding of Image B (Sub Polygon Displacement - Round Geometry Enabled). When I apply the Round Geometry option everything look great except for the displacement, and of course the opposite when I turn it off. Is there a way to achieve the best of both worlds? Thanks!



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