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Hey, you need a renderfarm? If that's the case, make sure you check this topic for more info! 


AlphaPixel

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  • Content count

    21
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  • Website URL
    www.alphapixel.net

Profile Information

  • First Name
    Adam
  • Last Name
    Haines
  • C4D Ver
    19.024 Studio
  • Interests
    Python, Xpresso, Plugins, Particles
  1. C4D Cafe lost and new files,free to use!

    Some great stuff in here! Thanks for compiling this:)
  2. Hey everyone, I just put out a free tool that helps you along your projection mapping process from start to finish. It gives you everything you need to setup, model, and test your camera projections in C4D! If you are interested you can find it here: http://alphapixel.net/modelingcam2/
  3. Power Instance tool

    Thank you for sharing! Very cool!
  4. User data Interface imput.

    I think you're looking for this inside the user data settings. Data Type: Vector Interface: 2D Vector Field See image attached.
  5. Cool setup! Thanks for sharing!
  6. Linking Object Points to TP

    Pretty sure this is the setup you're looking for. Need to use a SurfacePosition Node which will look at an objects vertex's. See screenshot
  7. Create a bitmap in texture channel

    This might help. With your material set you need to make a shader for it then tell it where the filepath is: filepath = (your file path goes here) mat = c4d.BaseMaterial(c4d.Mmaterial) Then initiate a shader: sha = c4d.BaseList2D(c4d.Xbitmap) Then add the bitmap to the shader: sha[c4d.BITMAPSHADER_FILENAME] = filepath mat.InsertShader( sha ) mat[c4d.MATERIAL_LUMINANCE_SHADER] = sha # update the material mat.Message( c4d.MSG_UPDATE ) mat.Update( True, True ) # insert the material into the document doc.InsertMaterial( mat ) c4d.EventAdd()
  8. Polygon Reduction - Falloff ?

    The output only effects Polygon Reductions intensity. There's nothing there, nor is there a way, to tie it to individual polygons currently. I think the object would have need to have falloff built into its code for something like that to work. I don't think it's something Xpresso can handle. Hopefully we'll some that in the next release:)
  9. Text Object Content = Name

    Just drop your object into Xpresso Twice and connect the Text Output of one to the Display Name of the other. See image or scene file. MoText_Rename.c4d
  10. Stopping the Timeline using Python

    Interesting! Nice work
  11. Greying out User Data

    Not sure this is possible with UserData(at least I've never seen it). I would check with the folks in C4D Plugin Cafe. http://www.plugincafe.com/forum/default.asp
  12. CBR Model Wires

    You have really nice topology in your models! So Clean!
  13. Bike Models

    Bike Models For National Bike Month. Rendered Using Vray Models available for free download at www.alphapixel.net
  14. Fixie Bike Model

    Fixie bike model made for National Bike Month. Rendered in Vray. Model available for free download on my website www.alphapixel.net

    © Alpha Pixel (AJ Haines)

  15. BMX Model Close Up Chainstay

    BMX Model I made for National Bike Month. Rendered with Vray. Model available for free on my site www.alphapixel.net

    © Alpha Pixel (AJ Haines)


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