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Jennifer

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Everything posted by Jennifer

  1. New music video by Bjork. Fascinating job! Reckon it's been done in Houdini?
  2. What are you going for in terms of custom build? Care to share the specs?
  3. So no more Norton and Kaspersky - I remember it took me an hour to launch the machine, after all the "virus scans" were done ;))))) Would you go as far as saying that Microsoft has stepped their game up ever since Windows XP?
  4. Great, thanks for your feedback. As you have mentioned, the built-in Nvidia is a total game changer when it comes to working with Redshift or Octane. What about those nasty viruses, is it still an issue like it used to be ages ago with Windows XP?
  5. Hey everyone, A die-hard Mac user here. I've been with macOS for more than 10 years now and never ever thought of switching back to Windows. Until recently. I'm currently shopping for a new laptop, to be able to edit video and use C4d on the go and in all honesty I find all the latest macbooks pro quite disappointing in terms of price/specs ratio. It physically hurts to splash 2 grand on a macbook and get a semi-decent performance. Yeah, it looks and feels dope, I agree. But not for professionals in the field, more like for average consumers who shop the looks and not looking to edit 4k video in Premier. So this Huawei Mate Pro X guy is all over the place now, with headlines such as "Macbook Killer" and "This is a Macbook for Windows" and so on and so forth. After quite a thorough research I must admit it really deserves the all the hype and considering its price tag - definitely the one to consider. But here comes the good ol' friend Windows... Or how I used to call it: Mr Blue Screen Mr. Too Many .DLL files and if you delete one by accident -everything gets f.cked. Mr. I literally accept all the viruses without dress code... please come in, don't even bother to take the shoes off... Ok, dad jokes aside. My question is, is Windows 10 Home or Professional any stable for our type of work in 2019? Is it something I can rely on while working on a processor chugging scene in C4d without being afraid to see the beautiful ERROR message pop up accompanied by the most ear-pleasing sound ever. Or should I ditch this idea and stick with macOS and keep wasting money that are so hard to earn these days? Many thanks for all the feedback!
  6. Haha not at all. I just tossed the entire idea in the bin.. Went with After Effects 3d tracker instead ;)
  7. Thanks! Is it paramount to bake dynamics before rendering? I mean will it improve the render time dramatically?
  8. Hey guys, After I set up all the dynamics, I select all the dynamic tags and Bake All Cache like a good girl should. However, after I untick Enable Dynamics and play my dynamics don't work anymore :( Why is that? P. S What's the difference between Bake Object and Bake All?
  9. Thanks guys!!! Sounds like I'm destined to fail already haha
  10. Hey everyone, I have a footage of a man pushing an empty palette, now I want to add a cube on top of the palette and obviously preserve the correct perspective, angle etc. Also, the cube must be "stuck" to the palette in terms of movement, what I mean by that is that the cube must move with the exact same speed as the palette in the video. On top of that, there should be an AO underneath the cube and some natural shadows, it means that i'd have to recreate the aprox geometry of the moving palette right? I know there is such thing as motion tracking, but I believe for that you need to have a minimum of 9 high contrast markers on the object in the video, now the video i'm working with doesn't have any markers besides the natural contrast, i can probably find 9 different places on the palette to track it. not sure My question is, will Cinema be able to track the actual moving object in the video? Oh the video was filmed on a tripod, so no camera moves involved, super static. I know it sounds hella complicated, hence I'm here ;( Please please please ;)
  11. Hi, I am attaching two images, first one rendered with Hdri Sky: and the second one, which was rendered using Physical sky (shadows off) now it's pretty obvious that the latter looks rather flat and "matte". Is there a way to use Physical Sky but have reflections and speculars like in the one rendered with Hdri map?
  12. Awesome, thanks a lot for the effort!
  13. Hey girls and boys, For the past week, I've been trying, quite unsuccessfully, to rig my Robot Robert. The problem is Robert doesn't have a torso/body, so I've been searching Youtube and Vimeo for any tutorials that overview a character rigging without a torso. No luck. So here I am asking for any help. Ideally, i want Robot Robert to have a Noodle/Rubber hose style rig with the ability to move his legs, arms and head which is at the same time his body. Would appreciate highly even the most reluctant attempt to help a lady ;)) Thanks! robot_robert.c4d
  14. YAYY! Pure magic! Thanks a lot Cerb
  15. Thanks Cerbera, but I'm afraid that didn't help ;(
  16. Hey everyone, I am trying to make a bendy leg rig. I have created a spline, subdivided in 6, converted Spline to Joints. Added a goal. My cylinder has enough polygons to make it bend, yet when I'm moving the goal, only the Joints are bending. I have this feeling that I'm doing something wrong, and I'm sure it is the right feeling Can anyone help me out please ? SCENE: please bend me.c4d
  17. Hey, I don't know how this came about, but my recent renders now include the following message: Perspective, Grid Spacing and I don't know how to get rid of it. Can anyone help pls?
  18. Hey thanks for that!! It actually works how I imagined.
  19. Basically I want the body to be "bendable" too. But if I apply Bend deformer to the entire Null then the character gets distorted
  20. Hey guys! I am looking for the easiest way to rig my character, ideally with "rubber hose" method. I've added bend deformer to all the limbs and it does exaxtly what I want, however if I want to make my character look down, up or back it no longer works. Can anyone suggest any simple method without getting too advanced on Spline IK and Biped rigging. Maybe some "workarounds". The character itself is as primitive as it could get. Two legs , two arms and a head which is the part of the body.
  21. Thanks Bezo, Makes perfect sense now!
  22. Happy new year everyone! Is it possible to select beveled edges of a disc and then set vertex weight (create a vertex map) from the polygon selection? I want to make the edges worn out but must stick to the precise shape of the disc. Many thanks!
  23. Hey everyone, Lately, I dived into a projection mapping and match moving and was wondering whether it's possible to extract camera data from a phone and use it in Cinema. Like maybe there are some phone camera apps that do such thing and if Cinema has this option to import tracking data? Sorry if it's a bit incoherent but I hope you got the message ;)

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