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About fcidade

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    Cafe Ronin

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    19.053 Studio

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  1. Hello all, Im starting to work with substance, but im facing some problems when I export the model from c4d and I think its either with uv unwraping / baking I guess. In this particular example I have a mesh that would work as low poly,which I had uv unwrap, and separated the mesh in some parts so they could fill the same uvw. Then I copied this same mesh and applied with subdivision surface than this would work as high poly mesh. I then export this to substance designer, open the low poly mesh, bake textures with the high poly mesh but then I get this weird artifacts in my mesh. Anyone with experience in this workflow c4d/substance painter that could help me please? I attach some images for help you understand my issue. Thank you very much for your help
  2. I already solve the xref problem, I saved the project with assets again with a different name and place and it works now. thank you!
  3. Thank you very much Fastebee! I didn't knew that I could also open the render client in my local machine, that speed up a lot the render time! Just one more question in case you may know, now the xref objects don't appear in render, and I had already create relative paths, saved project with assets but it still don't show them. What should it be? once again thank you very much for your help
  4. Hello all, Im trying to use Team render to make an animation, using team render client, and besides I don't see any advantages in render times, I notice that when the I render, only the client machine is working and the local (master) doesn't, it does only work when it seems to be uploading the assets. Is that normal?what should I do to ? Im using cinema r20 and corona renderer thank you all
  5. I solved already. I work with corona renderer and I had applied corona materials. However if I turn my render engine in standard and apply basic materials ( non corona ) the texture set list shows with the different selections I have made. Hope that helps someone in future
  6. Hello all, Im trying to export one simple model from c4d to texture in substance painter, and I have tried all the format files, from fbx to obj, and I can not get more than one material in texture set on substance. I have unwrapped the mesh in c4d with different selections, applied different materials with different ids and still export with only one default material. I have tried some help from substance forum and untill now I haven't any answer and I thought that maybe here many of you might have this experience. I would appreciate some help with this, I do not know what I'm doing wrong. I attach some images from c4d and substance to help to show what my problem is. Thank you all for your time and help
  7. ok that was it, thanks very much srek for your help!
  8. Hello all, I have made a library in content browser with my 3d models but I can't drag and drop them into my scene. they only open in a new file. Cant understand what i have might made wrong I attach an image to show the problem. Thank you all
  9. Anyone please? Should I send more information? thank you all
  10. Hello all, I have CINEMA 4D Studio R20.030 S, and im working on a file where im using some xref objects (cars) but when I use team render, those objects shows with some transparency and opacity. If i render whitout team render, works fine. Render engine is Corona Version: 4.0 daily Jan 24 2019 (core 3) Any ideia what might be? thank you
  11. thank you! However the xref file is a bit heavy...680mb ! how can I send this to you?
  12. Hello all, Im working on a big scene and made some xref to help manage better the file, but there were some xrefs that for some reason I needed to made it editable, and now when im trying to make new xref with some of thoose objects that were made editable, they are in different positions. what should I do? change name of the editable xrefs? Thank you for your help
  13. Hello all, I have a scene where im working with xref files, but for any reason the textures are not loading for the master file when I reload it. I attach a scene image for a better understanding. Thank you all for your help!

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