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elliotasf

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About elliotasf

  • Rank
    Cafe Ronin

Profile Information

  • First Name
    Elliot
  • Last Name
    Thorne
  • C4D Version
    19.053 Student
  • Location
    Cardiff

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  1. Okay thank you! I have yet to properly texture the screen, hoping to find some realistic textures for the rest of the TV first. And no I don't, I know of it but have zero experience.
  2. So I'm currently trying to texture an old Television set but I'm really struggling with trying to make it feel realistic. Basically at this point I can take any help I need as the deadline is for this friday! I've attached some images, reference photos and the C4D file! Many thanks! tv2.c4d.zip
  3. So, I've been very busy on this project, and I go to continue my work this morning and as soon as I open the C4D scene I get an error saying that there's 'Not Enough Memory', then my scene doesn't appear, just the empty grid. This was working fine for me no less than 10 hours ago, but now it won't open at all. I have 200GB on my PC and I haven't changed anything since I saved and shut down last night. Please help!
  4. Hello, thanks for responding and helping out! Find attached some photo's of the project and the kind of tone I want to go with.
  5. So, for a personal project, I am creating a title sequence. The sequence opens with a long shot of a fence, covered in missing posters, messages of hope etc. Kind of like what you see after a large tragedy. I have constructed the fence, and placed some planes where I hope to place these posters and messages, however, I want to achieve this gloomy effect, with lighting that is more orange and moody. I'd like the surface this fence stands on to be reflective so I have added a reflective material to the floor plane. The environment this object is in is like a dark void. However, what I'm really struggling with is making this fence look realistic in terms of lighting mainly, but also texture. I haven't actually textured the posters yet so I would love any advice in how I could create realistic looking paper. But I'm mainly just looking for general help on how to light this scene in a realistic manner, but also maintaining the feeling of being in a void. Any help is very appreciated and I thank anyone who takes their time to look into this! I'll attach the C4D file for any help. https://www.dropbox.com/s/k9n712ahznfx4bw/fence_0001.c4d?dl=0
  6. You do not realise how much this means to me... Oh my god, thank you so so much! I really appreciate it!
  7. Thank you guys! I'm desperately trying all this lighting and I'm struggling with it as I'm a complete newbie. So maybe I'll get some better results. When I place a light above it, the paper and text gets very washed out and I can't figure out how to place an omni light.
  8. Thanks for the reply, I'm a complete noob, I can't seem to find the thickness option within the cloth.
  9. Yes it is! Thank you :), the physics feel nice, with some altercations, but I feel the texturing and the look at is on the Render to Picture makes it look so weird and unrealistic, compared to the preview. Similar to my other post :/
  10. So, recently I've been working on a project and I want to get this kind of somber/slow shot of pages falling by the camera. For some reason I can't just nail the look or realism well. I don't mind if it's not ultra realistic but I'd like to know if there's any improvements I can actually make. Thanks in advance for any help. https://www.dropbox.com/s/dzcym3nhvxtp7ci/papers.zip?dl=0
  11. Sorry, this is probably a record for number of wrong files. This one SHOULD be the eye, the papers were for another section of the project. Thanks for your patience with me! https://www.dropbox.com/s/6baeimp3srd2g24/correctEyeball.zip?dl=0
  12. https://www.dropbox.com/s/888m9j505t7ifgj/eyeballWTextures.zip?dl=0 Okay, here ya go, I hope this is correct this time
  13. Here's the project file :) eyeball.c4d
  14. So, I've been constructing this model for about 2 days, in the render preview it looks exactly how I want it, however when I render it to picture it's completely different. It's a lot sharper, the background is different, the reflections are different and the shadows don't exist. I can't figure out why it's doing this, please can someone help me out, this is for a big project due next week and I'm completely stalled. eyeball.c4d
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