Hey! So I was amazed by this project by Pasha Ho who created a dynamic scaling effect with Python. Here is the video: https://vimeo.com/344321211 And a sketch of the rough way it's scaling: You can see more on his Behance Question: Since I'm not going to dive into Python, any idea on how to recreate this effect using c4d's native or external plugins? I tried using mograph cloner and messing around with the shader effector, also tried with voronoi fracture but nothing feels as dynamic. Any ideas? Thanks!
Hey I really hope someone can help me with this - basically what I'm trying to do is create an animation that would be projected on 4 walls. What I have right now is a very wide animation that would be split into 4, each section projected on each wall. My problem is getting the beginning of the first wall to seamlessly connect with the end of the 4th wall - which means the left-end and the right-end need to complete each other.... I have some convoluted ways I'm trying to work it but I was wondering if anyone has tried to do it and has a strategy for it. Thanks!