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About sombear

  • Birthday 03/23/1987

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  • C4D Ver
    R17.055 Studio
  • Location
    Minneapolis, USA
  • Interests
    graphic design, music, nostalgia

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  1. Hey all! I just wanted to say thanks again for all your help. Here is part of the project I was working on: If you make it to the bridge and on you'll see where I used the model I made from @contrafibbularities beautiful tutorial. Thanks again, I learned so much from you all.
  2. @contrafibbularities such a great explanation of the process! and not hard to follow at all. i just finished going through the tutorial and have learned some really valuable tricks. thank you for putting the effort into this, it's everything i've been looking for!
  3. @contrafibbularities well thank you so much! take your time, no rush! i downloaded the HB bundle and am loving it!
  4. If anyone is curious about the genesis of this quest of mine, it's based on a jewelry piece I had made for some artwork (attached). The project was album artwork for the band I am a part of, and I've been wanting to create a model in c4d to be able to create additional visuals with the window motif. Again, thanks for all of these replies!
  5. Yes! Actually this tutorial of yours was the first I had ever found that got close when I started trying to figure this out a while ago. This model is so beautiful, thank you for sending. What I am so impressed by especially is how you get all of the spacing of the subdivisions to line up so perfectly at intersecting points. When I try to model each part of the arch separately and then connect together, I have trouble with that aspect, but you seem to do it here flawlessly. I'll be studying this for sure! Thank you for taking the time.
  6. Thank you all for these responses. This is extremely helpful to me, I really really appreciate it! I'm going to do some more tinkering and will report back with any updates
  7. Hey thanks for these! I'm going to open them up and check them out. I finally modeled something that was close to what I was going for, but I'm not sure it's the most efficient / clean way of doing it. Attached if anyone is interested in checking it out. Thanks again! window_model_v1.c4d
  8. Hi all- I'm quite new to C4d, I have a good understanding of the basics, but where my knowledge lacks is in good modeling techniques. I've been trying to figure out how to best model an arched window (image attached), but can't quite find the cleanest method. I've tried starting from a spline imported from an .ai file, extruding and modeling from there. I've tried starting from a basic polygon. The biggest problem I run into is when I try to extrude I often get overlapping edges in the arched sections of the model. Any insight into a good starting point for something like this would be greatly appreciated! I've found only a couple tutorials that get close to what I'm trying to do, but nothing really addresses it exactly. Thanks!
  9. Hey! Thank you so much for this, this is exactly what I've been searching for! I'm still so new to modeling, so watching this and noticing all the techniques used for creating certain shapes is really eye opening. I'll let you know if I come across any other questions, but for now, this is perfect! I really appreciate you taking the time to respond :)
  10. Forgive me if this isn't the place to ask questions, I'm new here and new to cinema. I've been trying for days to find a tutorial for this style of window. Any basic tips on a good starting point? Any help is appreciated! Thank you :)



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