Hi guys! Thanks for taking the time to read this!
I'm working on the idea for a loudspeaker animation for a friend's birthday surprise. I'm pretty well versed with C4D at this point, but I'm having a hard time getting a "bone rigged" subwoofer cone to move to the sound loaded into my effector. Does this require a bit of xpresso, or can the sound effector manage control of the weighted cone, surround and body within itself? Either way, I'd love to understand the best way to animate the subwoofer cone to a musical tune.
I have not started the project as yet, so there is no project fi