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jmarco

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Everything posted by jmarco

  1. @Rectro Great answer, Dan. ... João Marco
  2. Hello, again, Lisa. ... Well... Those lines are Spheres stretched to the face edges - those are exagerated just to demonstrate the effect. I made a clone exist in the face grid, in object mode. ... Then a plain effector, with some use of fields: Sphere and Noise, animated in Z direction. ... There is so much more to do... this is only touching the skin of it... ... Experiment... Take this effect as far as you can. Maybe you should start getting better topology, aligned to the face. ... Cheers. ... João Marco ... Edit: by the
  3. Well. Sometimes... simples things are the complex ones... ... In my test all was checked at start. ... Did you make a new scene to test it out? Maybe that was part of the answer... ... Thanks for sharing the solution for your problem. It will help someone, someday... ... Cheers. ... João Marco
  4. Or maybe some more analog as this test. ... Anyway, you have some work with the topology. If you want that to look nice in the face, as your ref image. ... This is only a way to do it. You can create splines to grow, also... ... Cheers. ... João Marco 123.mp4
  5. Hello, Lisa. ... Something like this? ... Cheers. ... João Marco 123.mp4
  6. Hello, Bartosz ... Sorry for my delayed response. I never visited this post, again. ... Here's my test. I think that's very close to what you are looking for... Well, I hope so. ... Cheers. ... João Marco yang_JM.c4d
  7. Hello, Andrey. ... I never used RealFlow. But the online manual seems very nice. I've took a fast dive and catch this: https://support.nextlimit.com/display/RFC4D2/Meshing ... If doesn't help. Take a closer look to those pages. ... Cheers. ... João Marco
  8. Hello, Carsten. ... I never used vray, but here is a similar problem. Take a look, maybe it helps. Download that file and try it out. ... If does not work, render a bald guy instead. ... ... Cheers. ... João Marco
  9. jmarco

    Will work for free

    Hello, new yorker. ... Go for a spin, look around. Take a cup of coffee. Inspire. Go home and create something great. ... Never work for free. Unless they pay you to. ... João Marco
  10. Wow, @Greatszalam! ... That is wow...! ... I must exercice that right now! ... Thanks. ... João Marco ... Edit: I've took a ride to your Vimeo and I've found that you are doing that in the last 5 years... Man, that is great. ... When I think that maybe I'm starting to understand C4D... Damn! You are living 5 years in the future!
  11. Eheh... ... 2005... @vanderleden @Cerbera En français: https://fr.wikipedia.org/wiki/Cinema_4D
  12. Ok I'll drop it to 85% sure. :-) ... Edit: although I've found this... https://developers.MAXON.net/?page_id=1118 ... up to 99% again... :-)
  13. Hello, Anthony ... .The first 64 bits were Cinema 4D 9.0 64; ... . Last 32 bits... maybe R14?! ... I hope anyone can help here... I'm only 99% sure... ... Cheers. ... joão Marco
  14. @natevplas ... Eheh.... I did understand that. Sorry if it looked not correct. And you were right. Keep up tour excelent work. ... Cheers. ... João Marco
  15. Great!! ... Those material are very nice. Light is great. The curtains are awesome. ... Maybe the green is a little less realistic. But, hey, who am I? ... Congrats. ... João Marco
  16. Yes, you will need an atractor. I was answering only to the "falling down" problem. ... I suppose he was using movement and attaction at some point already. ... Cheers. ... João Marco
  17. Hello, Ninja. That's a funny name. :-) ... Are you sure you have paths correctly organized? I've tried and it works. ... Maybe you should do a test with just a sphere in a different folder to see if that is a bug or a miss. ... Cheers. ... João Marco
  18. Hello, Maor. ... Is that in R20? You have R14 Broadcast in your profile... ... There are several ways... ... . With the cloner selected add an Shader Effector in the Mograph Menu. . In the Shader effector: . Shading tab: color - select your new color - red in my case; . In the parameter uncheck Usa Alpha/Strength; . In the Falloff select a Spherical Field in the dropdown menu; . In the same Falloff work with size if not seen. . Animate Falloff around as wanted. ... I don't know if this is it... but here it goes.
  19. Hello, Mircea. ... Hold on, Earth! :-) ... Just write "0" in Gravity attribute. ... Cheers. ... João Marco
  20. Please check your gamma settings in the workflow. Somewhere in the project configuration. I'm not near my computer. Search in the manual if lost. ... Cheers. ... João Marco
  21. Hola. :-) ... I think there is no way... the GrayScaleGorilla team have a tut on something like that, but you have to do it by hand. ... Let me see. ... Here: ... Enjoy. ... João Marco
  22. Great Model. The textures are also great. It's only, maybe, a bit too dark in the shadows. I'd love to see those details. ... Congrats. Thanks for this. ... João Marco
  23. Hello. ... I'm in a hurry, right now. But I let you this idea to think about and play around. It works, by the way. ... Cheers. ... João Marco ...
  24. Yes, you can. Use the restriction tag - as shown. ... Polygons selected - as in the Cube 1 - are the only modified in the Cube 2. ... Cheers. ... João Marco

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