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About locoboii

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    C4D Cafe Junior

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  • C4D
    R17.055 Studio
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  1. I have used an hdri sky first and in the attached image only a physical sky which gives me slightly better results
  2. Does anybody use substance materials in c4d? I just have downloaded a 30 days substance trial (I only have tried alchemist sofar) and the textures are really looking impressive and are being shown in real time. But whenever I export a texture as a sbsar file and load it into c4d to render it with physical I get a really disappointig result. How could I improve the substance alchemist to c4d workflow?
  3. What would be the best way to add some thickness to this shape? When I try to extrude the whole object gets rounded instead of maintaining the original proportions. https://drive.google.com/file/d/1YK8rVxwuOaFVKXzpxvH65cvQopW9WcyT/view?usp=sharing
  4. that could be an option, I have not tried to sculpt the wrinkles yet
  5. Thank you! This works perfectly except for this cube no matter what soft body settings I change it just will stay smooth.
  6. I used soft body and a vertex map to inflate this cube but it gets way too smooth so I tried a displacer with noise to create some wrinkles without any good results. How could I add some nice wrinkles like in the image? https://www.pinterest.at/pin/788059634783564537/ pillowcube.c4d
  7. I just had time to try it with soft body inflation and a vertex map and it worked perfectly except the cube is too smooth and has no wrinkles at all. I tried using a displacer with noise but dont get any good results. How could I add some nice wrinkles? pillowcube.c4d
  8. thank you so much for your help! i just found an other eydesyn tutorial about softbody inflation that looks promising.
  9. not really i'm still new to c4d but i watched a balloon tutorial from eyedesyn where he uses vertex maps
  10. but how do i make a cube out of it like in the image?
  11. How could i create this cloth cube https://pin.it/4VmRwXE
  12. Thanks so much! I will try it out.
  13. Hey Guys! I really need your help with a current C4D project. So I'm trying to render out an underwater scene with animated jelly fish (275 frames) but as soon as I hit the render button C4D needs 20HOURS!!! for one single frame even though the guy in the tutorial renders the scene with the same settings within a few minutes I use global illumination, blur and basic lightening. I tried to turn gi off and simplify the scene but it will turn out crappy. For the materials I use luminance, transparency, reflectans and alpha. I really would appreciate your Help. Heres the tutori
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