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  • C4D Ver
    19.053 Studio
  1. Hey everyone. I have one question. I have that scene: There are Mesh (Cylinder), blendshape modifiers (on the HUD) and the controller (red ball). The controller and blendshape modifiers have different deformation. For now all work. I need to link the controller to the certain vertex. If I change the morph strength of blendshape modifiers the vertex on the mesh also accordingly move. I need to a controller also move when I increase the strength of blendshape modifiers. I need something like this: But by this xpresso the controller stops his work.