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hobbyist last won the day on September 18 2018

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    Cafe Ronin

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    i7 8700K / 1080Ti
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  1. Just got to update today. Thanks a million @RBarrett and MAXON! Very much appreciated.
  2. I think this is something in the Nvidia settings. Looks exactly like the bug I used to get. I posted some screenshots of the settings here hopefully it resolves your issue
  3. Jeez that is ridiculous. It reminds me of a Facebook group for life drawing classes getting removed because they shared the life drawings after each class. Hopefully it's temporary.
  4. Agreed this is very sad. I think it has to reach a crazy high followers/minutes viewed threshold before it can be monetized?
  5. I didn't test the demo in R20 as I thought I'd just wait it out for the demo to be released for R21....which it has just updated today! https://www.redshift3d.com/forums/viewthread/27597/ * [C4D] Support for TurbulenceFD in Cinema 4D R21. Requires TurbulenceFD v1.1448 or greater * [C4D] Addressed an issue in R21 where previews in the material manager would not update under certain conditions.
  6. I had this issue appear on my old setup and then on my new setup last year. Just thinking now, the only thing not replaced between these two setups is my monitor which is an old DELL ST2410. Other than the monitor it doesn't make any sense for this to reoccur.
  7. Yep it certainly is strange. I don't know if this is a very common issue because I couldn't find others reporting it before. I must have experienced it when upgraded to R20 because that was in March of last year. It was September last year when I re-registered to this site and this issue was one of the first threads I created. I've saved these screenshots to the cloud in case this thread is archived in future. Also IIRC you need to undo the changes for Cinebench to work properly. It freezes at a certain point. This is why I don't think it's common, but I just thought it was my PC and worked with it for years.
  8. It looks like all the bug threads have been removed that were posted before August
  9. Actually I'm just realising that I don't know if this issue no longer appeared in R20/R21. So I can't say if my settings have reverted back to a default state.
  10. I had this exact issue in R15. I posted a solution on here but it looks like the thread has been removed. I can't find it in my post history. As 3DKiwi said, it's the nVidia control panel settings. I can't remember which ones that changed so I'll just post mine here again.
  11. You can find hand/arm models (some are free) on cgtrader: https://www.cgtrader.com/free-3d-models?keywords=hand
  12. Thanks @Jops. Yes this is at the heart of it. Subscription is the main show on the road now, literally. If MAXON saw value in the perpetual then it would be priced fairly from day one.
  13. With MSA's gone now I think we can only compare next year's upgrade price against the cost of this yearly subscription, not against what MSA was last year. In order for MAXON to make the subscription a viable option the perpetual needs to be at a higher price. Otherwise people would continue buying the perpetual and make their money back after X amount of years compared to sub. For the perpetual upgrade to be lowered it would require a lowering of the subscription also. It can't be just one price to be lowered. If MAXON only lowered the subscription price and didn't lower the perpetual it would be even more infuriating to the perpetual users, wouldn't it? I don't see a lowering of either subscriptions or perpetual upgrade prices happening (would love if they did), but possibly they'll offer future indie subscription to try and entice more perpetual users. The more perpetual users that don't upgrade next year will only speed up the end of perpetual licenses and won't force a price reduction. I'm glad the perpetual still exists, but it comes at a steep cost. It's my understanding it will exist for the foreseeable future. The price is too high because the subscription it too high. Well that's my take on it.
  14. I see the entire days recording is available on C4Dlive when I got home. Just watched the "What's New in C4D" by Glenn Frey. That was a nice walkthrough of the new additions! This was exactly what I was looking for (presentation wise). Field forces still top of my list to play with. The volume rendering example he showed looked really sweet. That fireball thing looked like something would usually get from TFD or more recently XP. Dare I say the Bevels example was nice too Colour swapping is a nice update, align to spline going greater than 100% is also nice. Not sure I'd have time to see the other presentations before they're gone from c4d live, so hopefully not too long of a delay when uploaded to YouTube.
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