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bobtiki

New Member
  • Content Count

    2
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  • Website URL
    https://vixenlabs.com

Profile Information

  • First Name
    Mark
  • Last Name
    Boszko
  • C4D Ver
    R20.026 Broadcast
  • Location
    Seattle, WA, US
  • Interests
    Experienced in 2D, beginning learner in 3D. Filmmaking, explainer videos, architectural modeling.
  1. bobtiki

    Clone random objects from set

    That gives me a good start, thanks Jed! I was kind of envisioning keeping the original media case models in an exterior file, but I'll figure that out later. I can at least use this to start working on randomizing, placing them, and calculating the length to fit each shelf. Thanks, Vizn. That seems like a bit more manual fiddling than I'd like to do, seeing as how I have over 3,000 shelves to fill. I do appreciate the answer, though!
  2. I'm making several shelving units, and my goal is to fill each shelf with a random selection of models of video media (DVD, Blu-ray, VHS). Would you have suggestions as to the best way to go about this? Each media type is a different width, and I would want them spine toward the front, and aligned to the back of the shelf. There is a notch in the shelf so that some of the media can be tilted back with the face out (see my sketch, attached). My initial thought is to create each model with the origin at the back left, and just save a different model for each of the face orientations. Is there a way to randomly fill the shelf with these models, accounting for the width of each model, so that the next random model sits right next to the previous one? I'm thinking something with particles or in the mograph module, but I'm relatively new to C4D, so I'm not very familiar with those yet. Or would this work better as a Python script? I'm familiar with Python, so I'm sure I could figure that out, but I suspected there might be an easier way to try first. Thanks for any suggestions on how to tackle this! MB

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