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Marcos Devoto

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Everything posted by Marcos Devoto

  1. Marcos Devoto

    Duplicate UVW tag to similar mesh

    But when i copy the test object, it comes with the UV tag already, I'm afraid you will have to do it again "/
  2. Marcos Devoto

    Duplicate UVW tag to similar mesh

    Yup, you're right I'm getting that same issue, by any chance did you move the Pivot on any object?
  3. Marcos Devoto

    Duplicate UVW tag to similar mesh

    Control + Drag the Tag to the objects, it worked for me.
  4. Marcos Devoto

    Duplicate UVW tag to similar mesh

    Is this what you want?
  5. Marcos Devoto

    3D Solve Failed

    I'm not sure if this is the right section to post this. I'm getting a 3D solve failed error when trying to assign my trackers to the object tracker I heard is because points are to close, my question is, I'm trying to place a Sphere in my sons hand, shouldn't all the trackers be around the area I'm supposed to place the object? or Could I place them in specific places and the object will just follow the trackers?
  6. Marcos Devoto

    Modeling a Pokeball

    Hi! I would like to model this Beast Ball I'm having issues with the extruded blue parts of the ball, I see that in the original, the "blue panels" are perfectly matched up, can't quite figure out how can I accomplish that. Thank you!(sorry for english)
  7. Marcos Devoto

    Modeling a Pokeball

    Got it with N-Side, Arc and Sweep!
  8. Marcos Devoto

    Modeling a Pokeball

    Well, I don't know why i chose a task so difficult, now I'm stuck in the "pointy" stuff,surrounding the object, I'm using a Sliced torus, It fitted perfectly somehow scaling the edges or welding the points is not working to give the pointy look
  9. Marcos Devoto

    Modeling a Pokeball

    thank you so much for taking your time to do it, uploading it and your explanation, I'm really glad i joined this group today, now my goal is to get as good as you to start helping the rest, thank you again!
  10. Marcos Devoto

    Modeling a Pokeball

    Thank you! Any idea how to start on bump/normal map? Do I have to Unwrap my sphere?

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