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Pekka Varis

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About Pekka Varis

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    Cafe Ronin

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  • C4D Version
    R20.026 Demo

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  1. Thank you for these solutions! I also found that when opening / merging a step file there is a option to create materials based on the display colors of step file. This was the thing I was looking for. This is a great time saver for me!
  2. I am trying to make a tablet. This is my sceen / a box with rounded corners and then scaled down in Y to make it flat. How can I assign a 16:9 ratio hdtv image on it? See my attached image please. What ever mapping method I use, I just can´t get it right.. Very stupid question sorry. I come from lightwave 3d, this was a simple thing..
  3. Ok, good to know Cerbera! I have been doing this manually all along day, now I know its worth it Pekka
  4. Hello! I got a step file from my customer. When I import it, I get no materials - yet still there are some colors on the model in c4d. See the image. Now there are 2 materials but those are made by me at cinema 4d. The imported step file had really no materials. Still there were different colors on different parts. How can I select for example all the blue polygons at the top? So when I have them selected, I could assign a new corona material on them all at once.. Pekka
  5. I have c4d r21 and after effects c 2019 version 16.1.3 I have followed this tutorial: So I have copied the file C4DImporter.aex to my C:\Program Files\MAXON Cinema 4D R21\Exchange Plugins\aftereffects\Importer\Win\CS_CC But it does not work If I try to import the aec file, i get nothing in AE. No errors, just nothing comes in. Please help if somebody knows.. Pekka
  6. I photoshopped the dirt away. Solved! So hypernurbs was better.
  7. Hello! See the images please.. If I use subdivide command on selected polygons, I get those dirt looking dark errors on the surface of my microscope.. These come from the diffuse texture, with corona render. How can I avoid this if I want to subdivide my polys? Pekka
  8. wow, what a process! Well I have to study this step by step Thank you Cerbera!!
  9. Hello you gurus!! I have just bought this set: https://www.cgtrader.com/3d-models/science/laboratory/laboratory-glassware-lab-equipment I have made a nice glass surface on it with corona renderer check it out ! But now I need some liquids inside them. How do I model a best looking liquid object inside these? Just a simple boolean opeation maybe? Do I them need to "shrink" boolean object so it does not overlap with the glass object? Pekka Varis
  10. I tried it, but it makes also huge white texture around the needed area
  11. I made boolean object and cropped IN only the part of hill we work on. But now I have there a huge texture that is overlapping the cropped object. You know the part of the hill I deleted with boolean. It is naturally invisible but it slows down this object ( am I going to export it to sketchfab webpage in the end). How could I "bake" or "re-texture" the texture to a new material & texture that has not the ex-boolean parts on it? So the texture stays exaclty at the same position.. Yours, Pekka
  12. Ok thanks! I study the Thinking Particles. I know that clones & offset gives me to clunky results here. It must be more like natural.. So particle way souds good!
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