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liznthat

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  • First Name
    Lisa
  • Last Name
    Dressler
  • C4D Ver
    R20.026 Studio
  • Location
    Germany

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  1. Thanks guys it worked with the alpha channel and I just tweaked it afterwards in After Effects. The Reaction Diffusion technique is pretty cool. I'll for sure try that!
  2. Thanks guys! I think the alpha with a noise is the way to go. @João: The 2nd version you made is pretty much was I was looking to do. Did you just use a gradient on alpha too? Thank again!
  3. Hi guys, I'm trying to grow a grid on top of a face kinda like a radial scan but I can't figure out how. I've got the 3D head and I drew the splines projected on the surface of the cheek (its just supposed to grow over the cheek). I tried to keyframe sweeps so the geometry would grow outwards along the splines on top of the surface but thats been a pretty tedious process so far... I also tried to control those with just a growing gradient on alpha but it looks weird since it's just a perfect circle growing outwards. It doesn't look like the lines are growing naturally even with a turbulence in the gradient. I feel like it should be super simple but have been spending the last two days failing. I'm using R20 with Octane Anybody an idea? Thanks already!! I attached my file and a ref image https://drive.google.com/drive/folders/1mIIPqOY_huF-VCOTA5E8hDxyC0lc-6tG?us...

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