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Paul Milinski

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  1. Hey, @Rectro Thanks for all your help on this one, mate. Looks great!
  2. @Rectro Thank you so much! That would be incredible!
  3. @Rectro Wow! Thanks so much for this! Such a massive help. How did you model that Bud part too? It looks exactly like it? Even the texture!
  4. Hey everyone, I have to model this Eucalyptus flower and was wondering if anyone would know how to go about creating these fibrous parts that come out of the end of the buds? Thanks!
  5. Thanks guys. @natevplas thankyou very much for putting that together — Nailed it! The issue I have now is that that as I'm using Octane and the materials don't translate very well. Would you know anything about that?
  6. Hey, Anyone know how to create this non-specular gradient over the top of glass like this:
  7. Hey everyone, I'm needing to create this patchy/sporadic mossy/grass growing out of some rocks (like in the attached reference image) for a current project. Could anyone please point in the right direction on how to achieve this? Thanks for your help.
  8. Ahh… I see. Okay, will look into it. Thanks, gents.
  9. Hey Guys, I’ll just start by saying that I’m fairly new to C4D and Houdini so please forgive me for my noob question! So, I’ve created a short smoke animation in Houdini and exported it as a .vdb file. Once I import it into Cinema (r20 using the Physical Renderer) the file appears in the viewport and animates but nothing is present upon rendering - just a blank screen. I have a scene set up with lights but still nothing. I’m looking to create a still for the final result - Just an exploratory composition piece like you see on Behance. Would greatly appreciate any guidance on this one. I've attached an example image of what I'm trying to achieve. Thanks, guys!



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