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Michael Müller

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Profile Information

  • First Name
    Michael
  • Last Name
    Mueller
  • Location
    Germany
  • Website URL
    formzuform.tv

Cinema 4D Information

  • C4D Version
    R21

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  1. Sir, I can't thank you enough for taking the time to write all this. Not only for completing the code and creating a very useful script for all of us, but also for explaining to me how you got into coding and what's the best approach for someone new to the game like me. In fact I kind of was interested in your lifestory, so thanks for sharing it! Feels good to get help from someone working at MAXON, they seem like a very user-connected company. As for my Part, I am probably going to take a look at Cairyn's Spoonfed Series as a first step and also just play around with the examples in the SDK documentation. If I feel like there is a chance for me to seriously get into python more and my mograph carreer allows me to do so, you'll be the first one I'll get in touch with. You definitely seem like you know what you're doing and I'd be happy to pay for your services once I am more committed. Thank you so much again for your time Michael
  2. @MighT Thank you so much for taking the time to write this script! It is exactly what I needed. Worked like a charm. How did you get into coding for C4D? I learned a little bit of python on codecademy but there is so many things here exclusive to C4D. I'd love to be able to write things like this on my own (Or at least be able to extend it to the case where there is a first Null without a digit, which I've tried without success.). Do you have any advice for me? Thanks again! Michael
  3. Hello there, I'm pretty new to c4d and python scripting so I don't even know if what I want to do is possible in theory, though it sounds somewhat plausible. I have an excel list with 300 names and need all of them as MoText Elements. As each MoText is combined with several other Elements, which are all under one Null, I thought about renaming the Nulls and using their name as a driver for the MoText-text. Hierarchy of my c4d file: Null.1 ->MoText (child of Null.1) ->Fancy-Element (child of Null.1) Null.2 ->MoText (child of Null.2) ->Fancy-Element (child of Null.2) and so on.. Example of my .csv file: Dennis,John,Markus... I want to use ".1(2,3 etc.)" as an indicator of which name to grab from the .csv file. Maybe there is a way to import the .csv as a string and be able to split it with the comma as a separator, so you can get access to each name individually and globally replace all Null-names. Null.1 -> Dennis Null.2 -> John Null.3 -> Markus and so on is this possible and how complicated would it be to write a script for that? Thanks in advance! Michael
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