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Btron

Regular Member
  • Content Count

    5
  • Joined

  • Last visited

Community Reputation

0 Noble Beginner

Profile Information

  • First Name
    Burton
  • Last Name
    L
  • Location
    Chicago, IL, USA
  • Website URL
    www.vimeo.com/createstage

Cinema 4D Information

  • C4D Version
    R20.026 Studio

Hardware Information

  • CPU/GPU
    i9/64GB/RTX2080ti
  1. What I had missed, was that I was leaving the UVW Mapping, in Simple on both sides. In order for me to get the desired effect, I needed to set Side to front only. Thanks @Hrvoje for the help!
  2. I am designing a brick wall from a picture for a projection mapping project. I first drew out the bricks in the frontal view via spline pen, then extruded 2 cm thick and then made editable. Then I drew a spline around the wall, extruded that, made editable. I am attempting to create the grout of the wall this way via subtracting the brick from the flat wall. This way I have two objects I can animate on. Thus far neither Boole or Volume Builder seems to be doing the trick. Whats the path of least resistance I am not seeing here. Thanks!
  3. Agreed, Proper! PM sent. I will wait for your response and start posting to share.
  4. I have successfully colored particles by selecting a color (color remap) in both Linear Fields. I am using Plain effector with Time & Formula to reveal MoText with a PolyFX child via Linear Fields. I have engaged fields color and left blending mode to default. This was a success. My problem is I can not re-create this effect in my other C4D session. A little background on that: The title sequence (beginning of this animation) is actually the end of the original animation minus several objects and MoText. I utilized the end of the sequence because of the way the Time efector had built up the polyFX spread. I could'nt seem to re-create that Time effect from the start, so as a short cut, I redesigned the end of my sequence as the beginning which I will composite in AE. I now would like to utilize the particle colors I am getting in my title sequence, so I went back to the original, followed the same procedure, adding Fields Color to the Time and Formula efectors expecting the same result and nothing. I have gone through a few variations of this project (different saved .c4d files) to see if there was a bug in the system and still no dice. To be frank, I found my way to this design through experimentation, some of the steps I took to get here are not necessarily protocol, but still I am getting the desired results. I just can't figure out why the effector-ed MoText polyFX are not receiving the color. Everything should be the exact same. In C4DScreen1.PNG & C4DScreen2.PNG is the title sequence with the red desired color, in C4DScreen3.PNG & C4DScreen4.PNG is the original sequence, with the same settings and no color. I am a bit nervous posting a work file up here until I get some responses. Thank you so much in advance! Peace -BTron

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