I'm new to Cinema 4D, and currently is using Cinema 4D R20 on Mac with no plugins. (Couldn't seem to use octane or redshift) I noticed there's this new interesting trend of really flat and matte finishes on geometric objects and is fascinated by this subtle finish which I really want to learn. I've tried to hunt for tutorials regarding this but couldn't seem to find it anywhere. Is anyone here able to help me breakdown how they achieved this material? Is it through lighting/material editor or shader? It looks really simple and minimal but yet so hard to achieve. I've also seen similar textures like these: If anyone can help me with this I'll be super thankful!