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  1. @bentraje Thanks! I did stumble upon this during my research but wasn't entirely sure it's what I needed. I'll work my way through it now! strange that in my reply I am able to paste the code, but upon creating the post it would just paste 1 line in a white box. no big deal though. @Cairyn Thank you too! will check them out
  2. Hi there, I'm Phil Decided to take the dive and try learning some Python (primarily for C4D) whilst work is quiet. Do you guys have any suggestion for learning materials? I managed to get my first script running to simply rename some objects... cant work out how to paste the whole code here My next task is much more complicated. I was thinking about trying to create a script to help naming joints for rigging... Firstly I think what I need to do is: create a list of all children and grandchildren etc. for the selected object (dont know if i use something like GeListNode.GetChildren?) go through the list naming in hierarchy. potentially like: l_bn_01 l_bn_01_a l_bn_01_a_01 l_bn_01_b l_bn_01_b_01 l_bn_01_b_02 if that makes sense. I'm pretty sure this is not a simple task, but if someone can get me started in the right direction that would be awesome. Hope I can at least make a loop to GetNext object in the hierarchy for renaming.
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