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  1. ^ I've checked them and both are in centimeters
  2. I've tried to export a rigged character from C4D project as fbx so I can open it in maya but when I imported it, the scale value became 100 instead of 1. I'm not that familiar in c4d but I noticed that my scene is already in cm (the same with my maya scene) so I'm not sure why this is happening or if there's anything else I need to change before exporting. Hope anyone could help me with this.
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