Hello everyone! I'm evaluating R21 + Redshift and as part of that process I am trying to import a LightWave *.lwo aircraft model of mine that was textured for OctaneRender.
I've pretty much resigned myself to the fact I'll have to re-skin this beast; I'm just trying to figure out the best way to go about doing it. The model has nine layers and about 200 materials. When I try to import the model as an *.obj, I get all nine layers collapsed into one hairball in C4D. (At least the material labels on the polygons are still intact, even though all the OctaneRender material nodes themsel