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    Ridgewood NJ

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    AMD Vega
  1. I’ve rendered a video out to an image sequence of .pngs with alpha. I created a standard material and applied the image sequence, calculated to load the stills, and checked “animate preview”. I applied the alpha to the alpha channel similarly. I applied this material to a plane and everything works and looks right in the perspective window. I created a light and enabled shadows to be cast onto the face of a background cube. But the shadow being cast is of the plane carrying the video, not the outline of the alpha channel. So now my video is casting a rectangle as a shadow. I’ve tried applying compositing tags to each with no luck. This seems simple but what is my simple mind missing? My skill level with C4D is novice. Brian R21 iMac i7
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