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msell

Regular Member
  • Content Count

    3
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1 Noble Beginner

Profile Information

  • First Name
    M

Cinema 4D Information

  • C4D Version
    19.053 Prime

Hardware Information

  • CPU/GPU
    i9-7920X // 2x GTX 1080TIs
  1. Just figured it out. For reference, if anyone is interested (which I doubt), XParticles is necessary. Using the xpDataImporter field mapping tab, set the values for positions X,Y and Z using the CSV file. Then field map the particle radius to the CSV column which has the scaling values ("accuracy" in my case). Finally, the crucial step is to adjust the xpGenerator under Object >> Scale, Rotation and Offset and set "Scale Using" to "Particle Radius"; this enables the generated object to scale.
  2. Hi all, I am creating a three-dimensional graph based on ASCII data-structured polygons. The problem is, I'd like to individually modify the scale of the geometry at each data point, using a value between 0 and 1 within a CSV file, for the purpose of displaying a previously calculated "accuracy" measure. I've tried this using Mograph and X-particles, but as yet I have not figured it out. I think it's probably more likely possible with X-particles as I'm not sure you can modify individual clones in Mograph. Excited to hear any suggestions . My background is in C4D but I've never been asked to do anything like this before. Hope this all makes sense, thanks guys.
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