I am trying to recreate this effect of the floor liner appearing as it flows across the floor.
I took a CAD file of an indoor mat, made a volume using .1cm voxel size, then used a linear wipe with random noise (perlin) field to make it appear. It still looks chunky and doesn't flow as smooth as I would like since parts of the mat pop on due to the noise pattern. I upped the noise to 200% scale to try and smooth out the animation. Any ideas on making this animation "flow" better?
Since I have the CAD file, is there a way to mask on the original file