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    R20 Studio
  1. Hello, I have an Xpresso with fracture object going into a Data node and Rotation as output.... my problem is everything is correct up to 90° rotation and then it goes back to 0.... the rotation is driven by an effector in the image below the result is zero but it should be 360... Thanks everyone!
  2. Hello, I can't figure out this one.... I have a bunch of objects (more than 500) inside of a single fracture object that I'm using to apply effectors.... what I'm trying to do is building an xpresso that looks at all the objects individually and switches the texture when its rotation is a certain number... the rotation will be driven by a plain effector. I've also noticed that the rotation in the coordinates tab of any object inside the fracture doesn't display the rotation despite the object being rotated by the plane effector. thanks everyone!
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We are in the progress of finalising upgrade to Cafe 3.0. If you are experiencing issues, please change the default theme to Cafe 2.5 and thing’s should work again. We will notify everyone when we resolve all the issues.

It would be also great if you could report any issue you might have on your side so we can fix them. :cowboypistol: