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  1. Hi, I am new in C4D, but I'm learning quickly . I have create custom rig on UE4 player skeleton (based on ArtV plugin) everything works fine, but I can't solve, how to add skinned mesh/model to Character template,,, which character tag to use. I tried common character(nothing was inserted) then I used Spine type and actually get mesh to template but without weights(or joints in weight tag). I don't know if something like that is possible. When I was creating the model in Softimage, there was an option to save a hole skeleton, rig and mesh as referenced model/like template and I am expecting something like this. I didn't find any tutorial or topic. I will very appreciate a help. And I'm happy to be here Thanks. skalape
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