Still learning ExplosiaFX and have run into a bit of a speed bump. Here's the issue:
I have 2 horizontal plumes of smoke being generated and I want them collide with each other, but I also need each plume to be a different color. Thus far I can't figure out how to make both of those things happen in the same scene.
- Using a single ExplosiaFX node with 2 emitters works great for the collision. It's beautiful. Problem is, now I'm left with a single Explosia object for both plumes and thus cannot create separate VDBs and assign a different color to ea