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prath

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  • First Name
    Prath
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    191

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  • C4D
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  • OS
    Windows
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    Amd7400m
  1. you could us formula spline to make a repeating wavy pattern make three instances of it, sweep one with rectangle with bare minimum height to act as a road and sweep other two with the rectangle spline with rounding on and offset both spline instances by adding half width of road and half width of the shoulder so it perfectly sticks to edges. you can do it manually every time you change spline parameters but it wont be procedural rather go with xpresso it's great for doing such procedural stuff. hope this helps you!
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