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  1. Exaclty!!!!! Thank you very much! And tank you all for your time!!!
  2. Of course, still this is just a test. If the light source would be a statue though it would cause a problem. I m just wondering if it is something ( a setting possibly ) that i dont know on how to avoid this , as this is cancelling the whole concept of self illuminated objects ( In octane for example this is not happening )
  3. It is just a test. I deleted the scene. So i send you a rec reated one Thank you! test.c4d
  4. Good day to everyone When i set an object ( cube ) to cast light, it does but it also casts self shadowing ( the shadow on the right is that of the object ) Is there any way to avoid this? ( already tried compositing tags )
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