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Hey, you need a renderfarm? If that's the case, make sure you check this topic for more info! 


bishka

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  • First Name
    Andrew
  • Last Name
    Bowring
  • C4D Ver
    R18.039 Studio
  • Location
    Southampton (UK)

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  1. Cloth Tag Problems

    Ah, that is good to know. Thank for the info. Bishka
  2. Two Alphas

    I'm not sure I understand what you are asking. but if you need to use two alpha then the easiest way would be to put them both in a layer, that way you can control the amount of each alpha and use different mix modes to control how they interact. You might have to uncheck "Image Alpha" in the alpha channel. Hope this helps. Regards Bishka 2Alphas.zip
  3. Cloth Tag Problems

    I haven't tried cloth in R18 yet, but in earlier versions you would have been better off revering the normals if the cloth was inside the collider.... might be worth a try? Regards Bishka
  4. Making textures change randomly

    Sorry it has taken me so long to reply. Here is an Xpersso Random Material Changer. It was made with R11.5 in the hope that most folks here will be able to use it if they want to. I have not given it a proper test but it seem to be working OK. The probability Spline was an after thought that I added at the last minute, so, I am not sure how useful it will be. Most of the controls are self explanatory but I have included a few notes. The coloured materials (1 to10) can be deleted and/or replaced with your own. But do not delete DESTINATION MATERIAL from the object manager or the materials manager. Anyway, hope this helps. Regards Bishka. Any problems just PM me, I can't promise anything but I'll try. RMG.zip
  5. Boolean Plugin?

    I think you will find that it only merges. However there is also ... http://www.thegreatsummit.com/product/meshboolean/ which is a lot more capable but this one is not free. Regards Bishka
  6. You could also try staggering some cubic mapped textures (see example)... Hope this helps. Regards Bishka Staggerd_Cubic_Mapping.zip
  7. Making textures change randomly

    If it was me, I'd use Xpresso to switch between textures. I am using R18 so any example I make will not work in R15. But if you are not in a hurry I'll see if I can re-install R11 and make an example for you. Regards Bishka
  8. FREE Tree Generation software!

    Thanks for the heads-up. Bishka.
  9. Problem Creating Tree Leaves

    Has your image got jagged edges? If so you could try ant-aliasing it. Failing that; a separate image for the alpha and completely fill the colour channel image. Or....... Up load your png and I will see what I can do with it. Regards Bishka. PS. Don't forget to go into 'Render Setting '> 'Options' and bump-up the 'Ray Depth' and 'Shadow Depth'.
  10. Cloth Wrinkles

    I have had a go at getting better creases in the cloth and have saved it as a scene file. Though, I wasn't able to upload the scene file here as it's a little over the size limit. But you can down load it from the link below. I've added notes but it is all fairly self explanatory. Regards Bishka http://bishka.co.uk/bottle_and_cloth.php
  11. Thanks for the suggestion. I normally extrude the flashing out of the chimney (whatever), not quite so much fun when there are lots of objects that need flashing. Which is why I was hopping (ha,ha,ha) that maybe there was something I had not thought of, or even a plugin that could be (miss)used to do the job. regards Bishka
  12. Thanks for comment.......It keeps me off the streets at night !!
  13. Cloth Wrinkles

    As fare as a tutorial goes, I'll see what I can do. It might take a few days though. Regards Andrew
  14. I have not shown anything for a few years and as I wanted some advice, so I thought this would be a a good time to show what I have been up too. Here's some of screen grabs of some buildings I am modeling. What I wanted to ask was; A) Has anyone got CinemaPlugins.com Grunge Shader and is it worth getting? B) The other thing, and I think I know the answer to this one.......Does anyone know of a simple way of doing lead flashing on roofs. Regards Bishka

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