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Everything posted by bezo

  1. There was an offer for few last years for 2-year MSA. Currently don´t see this offer in any distributor e-shop (or maybe didn´t found it). So, I think there will be some changes in MSA price (especially in case Redshift will be fully integrated into C4D) I also understand from MAXON news there will be also discount for renewing service agreement, but when watching info in local distributor news, this offer only applies for upgrades from older versions, not for current top version users... From this view users who stayed with R19 with this discount save around 200 euro then users on MSA to get the same R21 release...
  2. Maybe the best choice is attach scene here, because from your screens hard to say where could be problem. Maybe deformer disabled for render for example, or different settings for SDS if used, really hard to say...
  3. Use Connect object. https://www.dropbox.com/s/unk10utyzoh2k2q/CR videologo_0001.zip?dl=0
  4. Please, could you attach some simple mesh/model/object here for testing?
  5. maybe try this way https://www.dropbox.com/s/eehikdcu07ms1w1/closed_loop.png?dl=0 (still stretched little bit, but has not any influence on edge loops for SDS, could be bit adjusted simply sliding middle edge to the center of poly and points to middle of poly too) something like this https://www.dropbox.com/s/b1collhxsx16e62/adjusted_edge.png?dl=0
  6. If you used command "Save Project With Assets", did you open/edit/update *.c4d file from that saved folder or still use the same scene file as before saving?
  7. If you import spline profiles from Illustrator, many times has doubled points /for example if your spline has 4 points, in c4d it´s imported as single object, but has 2 segments and 8 points...something like ghost :) So, first you need check if your imported spline is correct and in case of doubled segments remove unnecesary. When you´re sure spline is OK /is closed and has right point count/, you could apply all other commands in c4d for working with splines. Later, when you convert spline generators to polyobjects, always use command Optimize, you prevent a lot of problems with mesh/polyobject later...
  8. I was ment something like here https://www.dropbox.com/s/mi95rxxkgt17l9t/boole_bevel_intersections.zip?dl=0
  9. If you want keep Boole object /keep setup parametric/, use single Bevel deformer applied on "I" selection. more info here: https://help.MAXON.net/us/#OBOOLE
  10. good job, "Tron" like sound grade atmosphere perfectly...
  11. ...Yes, answer to your last question could be very interesting... /but I hope you do not expect somebody competent will answer you / ;-)
  12. From what I was read on MAXON website, for me as c4d studio user is nothing changed... Do you want Redshift? Buy it...Do you want Vray, Arnold,Thea or another renderer? Simply buy it... Same as current state, nothing changed. Only benefit I see is for MAXON /as company, not for users/. What means words like "close integration" ? If Redshift stay working "solo", integration will not be good enough? If intergration "currently" isn´t good/production ready, nobody were bought Redshift, it´s simple... For me it looks like MAXON only want to "ensure/secure" good renderer for the future. Simply was faster then other companies. It reminds me situation from the past, when we could bought moduls separately. This way I was also upgraded from "core" renderer to AR... ... but that's just my personal opinion
  13. I´m on win and with current latest update 20.059 for me works fine. Don´t remember any issues on my machine with colorpicker with earlier updates...
  14. or maybe like this... https://www.dropbox.com/s/eq0w9cvn5pa7qja/Spline Wrap_0001.zip?dl=0 offset between cloned splines directly in P.X of cloner parameter, rotation of splines in Banking parameter of spline wrap rotation tab...
  15. Thanks for share interesting info, could be useful for somebody sometimes
  16. I think you mean R15 instead of "R5" as Nigel mentioned. In times of R5 was not any sign about Prime version :)
  17. I need to say Thanks for your great freebees, really great stuff...
  18. Like this? https://www.dropbox.com/s/xqr1smmhp8s06ry/Fields_Shader_Issue_0001.zip?dl=0
  19. Ctrl~B (edit render settings)/Options/Level of Detail (increase to 100 instead of your 90 percent)
  20. Maybe there are some changes in MSA of these days, but from what I know (and there was here for a long years), second installation was allowed only for MSA users. Maybe Srek, Hrvoje or Rick can this clarify more...
  21. Set all you need and Window/Customization/Save As Default Scene (new option since R20) For older version set all you need and save as "new.c4d" into install c4d folder...
  22. You´re not allowed to install on 2 computers in case you have not MSA. (if remember correctly and nothing changed) With just single licence without MSA you are allowed to install only on single one computer. (or if you want to use single licence on more computers, you can install on USB flashdisc and use it on more computers with attached this UBS disc (not copied/installed on every used computer)) Except of this benefit of MSA (installations on 2 computers (but not used concurrently)) has MSA few more (Cineversity access for a year and lower upgrade price for new version)
  23. Yes, for me it´s displayed correctly. Did you tried start c4d in software shading mode?
  24. There isn´t some automatic tool for transfering content between releases. But "manually" it could not take a lot of time to copy few files/folders. To plugins...if are´t locked to serial of software (free or licenced to email or so), you could transfer them to new release. But in case commercials/locked to serial, you need to ask plugin developer/s for new serials/licences for plugins (in many cases for free, sometimes for a split of original price)
  25. Hi Jay, Could you post some simple scene to check it? Never meet with this issue, maybe could be caused by HB toolset/scripts? Changed display driver (on the background), windows update or monitor color profile accidentally?



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