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Simmy

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Simmy last won the day on May 8

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About Simmy

  • Rank
    Simplicity
  • Birthday July 11

Profile Information

  • First Name
    Simon
  • Last Name
    Lawes
  • C4D Ver
    19.024 Studio
  • Location
    Southampton , UK

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  1. So, I've download the redshift demo as I want to try them all. So far it's been easy to started but getting used to and good with the node based material system may take a while. Never used one before
  2. Is there a workaround for Boole?

    @Cerbera I imagine just the word boole send shivers down your spine...booooooole
  3. I was going to suggest just binding the clothes to the rig instead of using cloth. You would have had more stable results and it certainly would save you time and head aches.....but never heard about adding rigid body tag and a collider to the character to help with cloth sim.....does it really work? I would have thought the character model would just turn dynamic and fall through the floor? If it does work for cloth sims then great, I will need to look into this
  4. Cinema 4D R19 discussion!

    @Rectro Hi Dan, out of interest what CPU do you have?
  5. Cinema 4D R19 discussion!

    that's not my experience so far (although I haven't really done all that much testing yet) on my 1060 it seems to be much faster to render with pro-render. Make sure in your preferences or render settings that Pro-render is using your GPU and not set to the experimental CPU mode.
  6. Cinema 4D R19 discussion!

    I know its been mentioned before but make sure you have the latest Nvidia drivers installed if you plan to use Pro-render. I thought I had already but there was one very recently which solved me some crashing issues (although the coffee bean scene in the content browser did still crash it) Like a few have said before Pro-render isn't ready to be used as most peoples main renderer but it shows potential for sure. And it looks like it will be the fasted option on the built in renderers once it is fully implemented.
  7. Warrior Panther

    Looks good. Nice fur and lighting
  8. pretty cool, I love the camera one
  9. Cinema 4D R19 discussion!

    Didn't think of that. will try that now Ok, GPU rendering does seem like a faster way forward for me but Pro-render clearly isn't ready yet. Maybe I should download the demos for all the big ones... some very quick tests with prorender to try and measure speed... CPU - I7 3770 GPU- GTX 1060 6GB Physical render- progressive mode stopped after 4 min 35 sec Prorender using CPU only stopped after 100 iterations (6 min 48 sec) Prorender using GPU only completed 500 iterations (4 min 11 sec) the scene did use the new PBR light preset but no materials were optimised and you can see clearly where Prorender doesn't work with all options. Not thorough test by a long shot but it does show some promise with Prorender in the future
  10. Cinema 4D R19 discussion!

    It is ok unless I start to move around the in the viewport. It seems to freak out and freeze everything. We all know Pro-render isnt quite cooked yet so hopefully we will see improvements soon. Edit: Hardware render with DOF is awesome :)
  11. Cinema 4D R19 discussion!

    Well, I have can consistently crash pro-render with a sphere...not a great start but when it was running it did seem fairly zippy with a GTX 1060 6GB
  12. Cinema 4D R19 discussion!

    I started like that then realised I could log into MAXON Eportfolio and there it all was. Download link and serials ready to go....no email yet though
  13. It looks amazing and well worth the wait
  14. New in Cinema 4D R19 - Full Feature List

    eeeek, the download link and serials for R19 are in the eportfolio waiting.....shame I am at work till late
  15. How much to charge?

    Its a tight turnaround for an animation. It depends on the complexity and prep work needed. Then you have to take into account render time. If you have lots of reflections and transparencies etc. you may be late on delivery. You will need to try and keep it under 1 min per frame I think. If you have a powerful rig though it might help a lot. For the rate I guess the best idea is to pick a hourly rate you are happy with and charge 24 of them? (it can render while you sleep although that can be a danger as you will not spot any errors until much later) I think without more knowledge on the brief it may be hard to tell you how realistic it is.

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