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Push

Regular Member
  • Content Count

    647
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24 Noble Beginner

About Push

  • Rank
    Cafe Senior
  • Birthday 08/21/1971

Profile Information

  • First Name
    Ashley
  • Last Name
    Taylor
  • Location
    Lincolnshire
  • Website URL
    http://www.pushcreativity.co.uk

Hardware | Software Information

  • C4D
    19.053 Studio
  • OS
    Windows 10
  • GPU
    i7-4790K/GTX970

Recent Profile Visitors

3,664 profile views
  1. Great, thanks everybody. I'm going to look again after the RTX 3000 is released and also look at the AMD Ryzen. I'm so out of touch with all this now, I used to build my own gaming PCs but that was over 12 years ago. I'm thinking I might build it myself, like the good old days
  2. I used to build my own PCs but I'm completely out of the loop now so I'm probably buying an off the shelf PC. I've got a budget of roughtly £1400, how does this system sound? Intel® Core™ i7-10700 Processor RAM: 16 GB / Storage: 2 TB HDD & 512 GB SSD Graphics: NVIDIA GeForce RTX 2070 Super 8 GB Any advice would be much appreciated.
  3. I sent 3 different images at different angles and now the client wants different coloured kitchen units for each, so extra income I will do minor tweaks to each now, along with different colours, I'll keep you all posted so you can see the finished images. Thanks once again.
  4. True, usually they don't know what they want until they see what they don't like
  5. Yeah, I need to work on the view from the windows, I'm not sure why it looks so flat. The client doesn't want skirting or coving, ultimately it's their choice, I suppose!
  6. Try this, the client hasn't seen these new ones yet, fingers crossed.
  7. Here's a "quick" update...
  8. Thanks, it's the view the client wants unfortunately, although I will try again to see if they'll budge.
  9. Ha ha, those stools do look too tall. It's amazing how I can see these things now they've been pointed out.
  10. The brick wall, yep I agree, also I don't like the repeating texture, I can deal with that on Photoshop. I agree about the floor too, I'll just do some random tinkering. DOF, good idea. Contrast, possibly, again I'll tinker. I've added some random roughness to the door fronts but don't want to over do it as that's their product. I'll be back with another render. Thanks guys
  11. I would like your opinion on this, I'm not quite happy with it, I don't think it looks real enough. The colour of the doors has to match the sample, which I think it pretty much does, and the layout is set in stone. So it's the lighting and texturing that must be off, do you agree?
  12. I need to supply a client with .FBX files and materials. My project was created with Redshift, how can I convert Redshift to Standard materials, easily?
  13. I've worked it out. I grouped the camera into a Null and scaled down song Object Mode. I asked this question prematurely, but it might help someone else
  14. I have a project with an animated camera. I just realised that everything was at the wrong scale so I grouped everything into a Null and scaled it down to be correct. This is a technical project and dimensions need to be correct. Unfortunately it hasn't scaled down the camera motion keyframes, is there a way of doing that? Cheers Ash
  15. Thanks, I'll take a look. I've been thinking of when I started Blender and it must be more than 20 years ago not 15 as I said before
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