Jump to content

contrafibbularities

Cafe Oldtimer
  • Content Count

    189
  • Joined

  • Last visited

  • Days Won

    3

contrafibbularities last won the day on September 20

contrafibbularities had the most liked content!

Community Reputation

33 Noble Beginner

1 Follower

Profile Information

  • First Name
    Wolfgang
  • Last Name
    Rode
  • C4D Ver
    18.057 Broadcast
  • Location
    Germany
  • Interests
    I'm mainly interested in hard surface and subdivision surface modeling. Playing with MoGraph a little bit from time to time, but use it for modeling mostly. I also like to share knowledge with others. When I find the time, I record free video tutorials on modeling in Cinema 4D.

Recent Profile Visitors

1,602 profile views
  1. contrafibbularities

    Changes to blog entries

    Hi, Not sure if this is the right place to post this. When you make changes to older blog entries (correct typos, add a feature image, for example), your blog entry gets moved back to the top of the "latest" blog entry list. In my opinion, it shouldn't do that. It will appear to many as if it's a new entry when it really isn't. Do you think it might be a good idea to change that in a future forum software update? Cheers, contrafibbularities
  2. contrafibbularities

    Arched Window Question

    Well, that was quick... :-) Nice job! If you're happy, I'm happy too. Recording the tutorial wasn't that much work, and I enjoy making them when I have time. Glad I could help! Cheers, contrafibbularities
  3. contrafibbularities

    Arched Window Question

    Quote "well thank you so much! take your time, no rush! i downloaded the HB bundle and am loving it!" My pleaseure. :-) If you do lot of modeling, the HB Bundle is well worth the money, you won't regret getting it. Quite a few of those scripts should be modeling features in C4D itself, if you ask me. I'm not surprised you like it. Most of the time it's useful little helpers that make your modeling life a lot easier, and not the fancy stuff that is advertised. The Even Distribution Script allows you to change the geometry and then quickly and easily even out the result without screwing up the shape. Extremely useful on curved surfaces when you do SDS modeling. Cheers, contrafibbularities
  4. contrafibbularities

    Arched Window Question

    I've uploaded the video to Vimeo. It's about 20 minutes and probably not totally beginner-friendly, but at least you can see my approach to modeling this arched window. If you have any questions, we can discuss them here. To be honest, without the Even Distribution script from the HB Modeling Bundle, I would not go to all the trouble trying to even out the geometry and create quads everywhere. I forgot to get rid of one N-gon, but I hope you'll forgive me. :-) By the way, I checked out bezo's file and really liked the solution he came up with in order to create a clean transition between those arched sections. Pretty clever, and it goes to show that there are many ways to do certain things and get almost exactly the same result. Cheers, contrafibbularities
  5. contrafibbularities

    Arched Window Question

    You're welcome. :-) Re the even geometry: I just spent a little more time making the geometry look more pretty. :-) To make that a little bit easier, I'm using my favourite script from the HB Modeling Bundle, "Even Distribution". Unlike bezo, who made a nice step-by-step file, mine is a bit messy because the backup Null originally wasn't intended for you. I've recorded a 20 minute tutorial tonight on doing your arched window (just the frame). I'll have to edit and render it yet. I'll do that some time tomorrow or on Friday. The video will also show how I use the Even Distribution script. It's well worth getting if you do a lot of modeling. Otherwise distributing geometry more evenly is a real pain. Does anyone know if I can upload a video tutorial here at the Cafe? If not, I'll put it in my dropbox. Cheers, contrafibbularities
  6. contrafibbularities

    Spline Wrap a letter

    Even though your spline is one object, it's two separate segments. The problem is that you cannot join the segments/merge the points where the bottom section branches off into a Y because a Y-shaped line like yours cannot be a single spline. That's just not how splines in C4D work. Maybe something like that is possible with MoSpline, but I don't know enough about the MoSpline to give you any advice. Or maybe someone will be able to come up with idea how that can be done in R19. I would probably try and use a polygon version of the letter Y, and then use Twist and SDS to get the result that you want. In R 20 this would probably be a job for the Volume Mesher. See the attached image. I've used the spline from your file the in R20 demo and used the Volume Mesher to get a result that may be close to what you want. Cheers, contrafibbularities
  7. contrafibbularities

    Arched Window Question

    I took a shot at this as well. I am attaching a C4D file with the finished object. The file also contains a backup folder, which might be helpful in figuring out how I approached this. Since you're new to C4D it's a bit difficult to explain the process of modeling the window. However, I covered the techniques I used in a video tutorial on a Victorian window, which might be helpful: https://vimeo.com/254294737 Cheers, contrafibbularities church window.c4d
  8. contrafibbularities

    SDS Excercise 07 (Time Lapse Version)

    Thank you very much, Vector!! :-)
  9. In SDS excercise number 7 we continue practicing modelling with subdivision surfaces. Once again I am using an object from a free kitbash library as a reference. This is a fairly quick and simple one. Currently there only is this 4-minute time lapse version of the tutorial. If you want to give it a shot, you can download a reference image for modelling here: https://www.dropbox.com/s/9y2kfwef6t0zv4g/SDS Excer 007 ref image.png?dl=0 I rendered the reference image with an alpha channel. If you add it to your background, switch "Alpha" to "Normal" in your viewport settings. I hope you like the video. As usual, thank you very much for watching! Cheers, contrafibbularities
  10. contrafibbularities

    HS Excercise 2: Brick Fence

    Thanks a lot, Dan! Yes, I'm that guy... I'm not making any promises, but I might be continuing the blast door tutorial after all. Always really wanted to, actually. Back when I had released the first part about five years ago there was so little interest in the videos that I decided it was not worth the effort, soI left that project behind and moved on. It's interesting that after all these years I'm now getting requests to conintue that tutorial. Cheers, contrafibbularities
  11. contrafibbularities

    HS Excercise 2: Brick Fence

    In this 60-minute tutorial we will be modelling a section of a brick fence based on a reference image I found on Shutterstock. If you want to give it a try, you can download the reference image I used from Shutterstock: https://www.shutterstock.com/de/image-vector/garden-gateway-stone-pillars-forged-gate-160566293?src=DA1vBCj9XqyI0J2CPl2q1w-1-23 There also is a time lapse version of this tutorial, I've already posted that in my blog here at the Cafe. I hope you'll enjoy the tutorial. Thank you very much for watching! Cheers, contrafibbularities ,
  12. In hard surface modelling excercise number 2 we will be modelling a section of a brick fence. Currently there only is this time lapse version of the tutorial. I am planning on doing a full tutorial with voice over within the next couple of weeks, hopefully. If you want to give it a try yourself, you can download the reference image I used at Shutterstock: https://www.shutterstock.com/de/image-vector/garden-gateway-stone-pillars-forged-gate-160566293?src=DA1vBCj9XqyI0J2CPl2q1w-1-23 I hope you'll enjoy the tutorial. Thank you very much for watching! Cheers, contrafibbularities
  13. contrafibbularities

    SDS Excercise 06 (Full tutorial)

    Subdivision Surface Excercise 06: One more sphere... In this 65-minute tutorial we'll have a look at sub-d modelling one more spherical object. This sphere has four big holes evenly distributed across its surface, plus a couple of smaller ones to make the object look more interesting. The goal, as usual, is to create clean geometry without any triangles and N-gons. In the video I'm using the "Even Distribution" script, which is part of the HB Modelling Bundle. If you don't have that plugin, here's a project file that you can use. The file contains the object after using the "Even Distribution" script: https://www.dropbox.com/s/6tlf6fvdh29b9aq/sds excercise 06 project file.c4d?dl=0 There also is a time lapse version of this tutorial. If you prefer to watch that, please check my blog to find it. Enjoy the video! If you have any questions, please feel free to post a comment or send me a message, and I'll be happy to help if I can. Thank you very much for watching this tutorial! Cheers, contrafibbularities
  14. contrafibbularities

    Palladian Bridge

    Hi sombear, Any place is a good place to ask questions. :-) I almost missed your post, sorry about that. That window is part of a series of similar windows that belong to the same building complex. They are all fairly similar as far as the techniques are concerned that I used to model them. I actually recorded a 40-minute tutorial on modeling a window that is part of that same building complex and very similar to the one from my previous post. You can watch it on Vimeo. There also is a time lapse version of the tutorial. It's called "Hard Surface Excercise 01: Victorian Window": Like I said, using the same approach as shown in the video, I did a small series of those windows, see the attached examples. Hope this helps. If you have any further questions, feel free to ask! Cheers, contrafibbularities
  15. contrafibbularities

    Modelling Pipe Connections

    @Cerbera Thank you very much!! :-) @Manuel Hey Manuel! Yep, I'm still around. I just wasn't very active for a while until some time last year when I suddenly felt the urge again to record more tutorials... and move some of the old ones to other platforms, as c4dexchange has pretty much died after they closed their shop. It's great to see that you're still around, too! Thanks for your kind words on my videos! It's really nice to be remembered after such a long time. :-) Cheers, Wolfgang

×