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contrafibbularities

Cafe Oldtimer
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contrafibbularities last won the day on February 25

contrafibbularities had the most liked content!

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24 Noble Beginner

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Profile Information

  • First Name
    Wolfgang
  • Last Name
    Rode
  • C4D Ver
    18.057 Broadcast
  • Location
    Germany
  • Interests
    I'm mainly interested in hard surface and subdivision surface modeling. Playing with MoGraph a little bit from time to time, but use it for modeling mostly. I also like to share knowledge with others. When I find the time, I record free video tutorials on modeling in Cinema 4D.

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  1. HS Excercise 2: Brick Fence

    Thanks a lot, Dan! Yes, I'm that guy... I'm not making any promises, but I might be continuing the blast door tutorial after all. Always really wanted to, actually. Back when I had released the first part about five years ago there was so little interest in the videos that I decided it was not worth the effort, soI left that project behind and moved on. It's interesting that after all these years I'm now getting requests to conintue that tutorial. Cheers, contrafibbularities
  2. HS Excercise 2: Brick Fence

    In this 60-minute tutorial we will be modelling a section of a brick fence based on a reference image I found on Shutterstock. If you want to give it a try, you can download the reference image I used from Shutterstock: https://www.shutterstock.com/de/image-vector/garden-gateway-stone-pillars-forged-gate-160566293?src=DA1vBCj9XqyI0J2CPl2q1w-1-23 There also is a time lapse version of this tutorial, I've already posted that in my blog here at the Cafe. I hope you'll enjoy the tutorial. Thank you very much for watching! Cheers, contrafibbularities ,
  3. In hard surface modelling excercise number 2 we will be modelling a section of a brick fence. Currently there only is this time lapse version of the tutorial. I am planning on doing a full tutorial with voice over within the next couple of weeks, hopefully. If you want to give it a try yourself, you can download the reference image I used at Shutterstock: https://www.shutterstock.com/de/image-vector/garden-gateway-stone-pillars-forged-gate-160566293?src=DA1vBCj9XqyI0J2CPl2q1w-1-23 I hope you'll enjoy the tutorial. Thank you very much for watching! Cheers, contrafibbularities
  4. SDS Excercise 06 (Full tutorial)

    Subdivision Surface Excercise 06: One more sphere... In this 65-minute tutorial we'll have a look at sub-d modelling one more spherical object. This sphere has four big holes evenly distributed across its surface, plus a couple of smaller ones to make the object look more interesting. The goal, as usual, is to create clean geometry without any triangles and N-gons. In the video I'm using the "Even Distribution" script, which is part of the HB Modelling Bundle. If you don't have that plugin, here's a project file that you can use. The file contains the object after using the "Even Distribution" script: https://www.dropbox.com/s/6tlf6fvdh29b9aq/sds excercise 06 project file.c4d?dl=0 There also is a time lapse version of this tutorial. If you prefer to watch that, please check my blog to find it. Enjoy the video! If you have any questions, please feel free to post a comment or send me a message, and I'll be happy to help if I can. Thank you very much for watching this tutorial! Cheers, contrafibbularities
  5. Palladian Bridge

    Hi sombear, Any place is a good place to ask questions. :-) I almost missed your post, sorry about that. That window is part of a series of similar windows that belong to the same building complex. They are all fairly similar as far as the techniques are concerned that I used to model them. I actually recorded a 40-minute tutorial on modeling a window that is part of that same building complex and very similar to the one from my previous post. You can watch it on Vimeo. There also is a time lapse version of the tutorial. It's called "Hard Surface Excercise 01: Victorian Window": Like I said, using the same approach as shown in the video, I did a small series of those windows, see the attached examples. Hope this helps. If you have any further questions, feel free to ask! Cheers, contrafibbularities
  6. Modelling Pipe Connections

    @Cerbera Thank you very much!! :-) @Manuel Hey Manuel! Yep, I'm still around. I just wasn't very active for a while until some time last year when I suddenly felt the urge again to record more tutorials... and move some of the old ones to other platforms, as c4dexchange has pretty much died after they closed their shop. It's great to see that you're still around, too! Thanks for your kind words on my videos! It's really nice to be remembered after such a long time. :-) Cheers, Wolfgang
  7. Modelling Pipe Connections

    Here's a couple of older tutorialsI did on modelling various pipe connections. For the sake of completeness I'm also posting an ancient video I recorded on using one of Jürgen Meier's free plugins (Cylinder-Cylinder-II). That one was recorded in R9, but as far as the plugin is concerned, everything still works the same way in current C4D releases, so the videos might be interesting for some of you. You can get the Cylinder-to-Cylinder-II plugin here: http://www.3d-meier.de/ Hope you enjoy the videos and find them useful. Enjoy, and thanks for watching! Cheers, contrafibbularities 1) Modelling a T-connection pipe in Cinema 4D: 2) Modeling pipe connections in Cinema 4D - Connecting pipes that have different diameters 3) Modeling a Y-onnection pipe in Cinema 4D 4) Modeling a pipe connection in Cinema 4D - Welding cylinders together 5) Modeling Pipe Connections in Cinema 4D with Jürgen Meier’s Cylinder-to-Cylinder Plugin (6 video lessons)
  8. Subdivision Surface Excercise 06: One more sphere... (Time Lapse Version) In subdivision surface excercise number 6 we will model another sphere. This one has four big holes evenly distributed across its surface, plus a number of small ones to add some interesting detail. There currently only is this time lapse version of the tutorial. I don't know yet if I'll do a full tutorial with narration on this one. In the meantime, if you have any questions, feel free to ask! I hope you like the video. Thank you very much for watching! Cheers, contrafibbularities
  9. Place object on the top of surface Tool?

    A couple more suggestions: - Project ( can be found under Characters-Commands), - MoGraph Cloner, - a plugin called "Paint on Surface" (by DNS Plugins; the site seems to be down though, maybe it is no longer available); I still have it and use it occasionally, say if I want to put a bolt at a number of different positions on a target object, - Something I do quite often when I need to place an object onto an angled surface: select a polygon on the angled surface. Use "Align workplane to selection". Then select the object you want to put on that surface and use "Align selection to workplane". Cheers, contrafibbularities
  10. SDS Excercise 05: Holes in Sphere

    You're too kind, as usual. :-) Thank you very much! It's a pity that I can't talk you into doing video tutorials. You seem to enjoy (and spend a lot of time) patiently helping others out here at the Cafe, you know tons about C4D, and your modelling work looks outstanding to me. And, of course, your English is much better than mine, too. :-) Now that sounds like the perfect Cinema 4D tutor to me. There's way too few of those, at least in the modelling department... Alright, alright, I'll stop asking. Thanks again!! Your enthusiasm really is encouraging. :-) Cheers, contrafibbularities
  11. SDS Excercise 05: Holes in Sphere

    In subdivision surface excercise No. 05 we will take a look at one way of putting some holes into a sphere. In this video I am using a plugin by C4DZone called "Quadcaps". You can buy it for app. 5 Euros here: http://www.c4dzone.com/en/shop/plug-ins-17/quadcaps-1-0-255.htm For those of you who don't have the plugin I have uploaded a project file with the finished object: https://www.dropbox.com/s/ltd8tu8stu1pbk2/SDS excercise 05 project file.c4d?dl=0 You will only need this project file for the second object I'm showing almost at the end of the tutorial. A time lapse version of the tutorial is available on as well. Enjoy! Thanks for watching!
  12. SDS Excercise 04: Shader Ball (Full)

    Following the time lapse version I posted in my blog a short while ago, I have now finished a full 70-minute tutorial with narration on SDS modeling that shader ball. My version of this model was inspired by a similar shader ball made by Grant Warwick: https://masteringcgi.com.au/mastering-cgi-shader-ball/ http://c4dvraysource.blogspot.de/2016/02/free-grant-warwick-vray-material-test.html You can download a project file (WinZiP) to follow along: https://www.dropbox.com/s/940sztqpqk8o5d5/Project Files.zip?dl=0 This project file contains two C4D project folders. The folder "Start File" is the one we'll be using first. I've set up a refernce image in the front view for you. The folder "Even Geometry" contains a C4D file with the top part of the half finished shader ball. This file is for those of you who don't have the HB Modeling Bundle (a set of scripts by Holger Bierbach). If you follow the tutorial you'll know when to use this second project file. As mentioned above, there also is a time lapse version of this tutorial (without narration/sound), see my other blog entries. I hope you'll enjoy the video. Thanks for watching!
  13. SDS Excercise 04: Shader Ball (TL)

    Thank you very much, Cerbera! :-) Of course I don't mind questions. You guessed right, that's the even distribution script mapped to a custom hotkey. Of the dozens of plugins I bought over the years, the HB Modeling Bundle is one of the few that turned out to be worth its money because I really use it all the time. If you do a lot of modeling, that's a must have plugin, in my opinion. Guess I don't have to tell you that... :-) Cheers, contrafibbularities
  14. SDS Excercise 04: Shader Ball (TL)

    SDS Excercise 04: Shader Ball (Time Lapse Version) SDS excercise 04 currently only is available as a time lapse video without sound. I'll do a full tutorial with narration when I find the time. In this subdivision surface excercise I am modeling a shader ball that is based on a similar shader ball created by Grant Warwick. Enjoy!
  15. SDS Modeling Excercises 01 to 03

    Thank you very much!! Honestly, I wish you would do tutorials ... They would certainly warm the cockles of my heart, too, and I would definitely watch them because I know I could learn a lot from them. :-) I do know what you mean, but it doesn't sound awful to me. It's really nice to hear from someone whose skills are way above my own that my videos actually do seem to be useful. Your comment made my day. Thanks again for your kind words!! Contrafibbularities

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