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contrafibbularities last won the day on October 5

contrafibbularities had the most liked content!

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    I'm mainly interested in hard surface and subdivision surface modeling. Playing with MoGraph a little bit from time to time, but use it for modeling mostly. I also like to share knowledge with others. When I find the time, I record free video tutorials on modeling in Cinema 4D.

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  1. contrafibbularities

    SDS Excercise 07 (Full Tutorial)

    You won't regret it if you do. I agree with Dan. I'm only using a handful of the scripts from the bundle, but it's still worth it. Even Distribution is the one I use most, I think. It kind of changed the way I model because, especially with curved shapes and SDS, I can improvise much more. I can add some edges where I need them, or remove them, then even out the spacing between them with that script and still maintain a smooth curve. Cheers, contrafibbularities
  2. contrafibbularities

    SDS Excercise 07 (Full Tutorial)

    Thanks, guys, I'm happy to hear you liked the video. @DanSlK Thanks for catching that! Yes, I used the Even Distribution Script from the HB Modeling Bundle there, and I should have mentioned it in the video. Using that script has become second nature for me, I sometimes seem to forget it is not part of the C4D tool set and there's people out there who don't now these scripts yet. Feel free to kick my butt about it again if I forget to mention it in the next video. :-)
  3. contrafibbularities

    SDS Excercise 07 (Full Tutorial)

    SDS Excercise 07 (Full Tutorial) In SDS excercise number 7 we continue practicing modelling with subdivision surfaces. Once again I am using an object from a free kitbash library as a reference. If you want to give it a shot, you can download the project file here: https://www.dropbox.com/s/dc8s66og7z2v9po/SDS Excercise 007 start file.7z?dl=0 I hope you like the video. As usual, thank you very much for watching!
  4. contrafibbularities

    HSE 03: Detailed SciFi Floor Panel

    HS Excercise 03: Detailed SciFi Floor Panel: In this 3.5 hour tutorial we will be modeling a highly detailed scifi floor panel. The object is based on a model from a kitbash set by Vitaly Bulgarov: https://vitalybulgarov.com/3d-kitbash/sci-fi-floor-panels We will be building a clean mesh from scratch, starting from a simple plane. I will show you my approach to modeling hard surface details, and how I integrate areas with lots of details into areas with little or no details. You can download a project with three Cinema 4D files we will be using: start_file.c4d, detail_01.c4d, and detail_02.c4d: https://www.dropbox.com/s/0fvv48a5n0whsgq/Project files.7z?dl=0 I hopy you will enjoy the tutorial. Thank you for watching! Cheers, Contrafibbularities
  5. contrafibbularities

    Dials - Wheel of Tools

    Nice idea! Thanks for making this available!
  6. contrafibbularities


    This is really handy for modeling. Thank you!
  7. contrafibbularities


    This is really useful. Thanks a lot!
  8. contrafibbularities

    Changes to blog entries

    Thanks for letting me know, Igor! I'll not make any changes to my older entries then. Glad I noticed after the first change yesterday. I almost spammed the blog section with my old stuff... Hope you can get this fixed eventually. Cheers, contrafibbularities
  9. contrafibbularities

    Changes to blog entries

    Hi, Not sure if this is the right place to post this. When you make changes to older blog entries (correct typos, add a feature image, for example), your blog entry gets moved back to the top of the "latest" blog entry list. In my opinion, it shouldn't do that. It will appear to many as if it's a new entry when it really isn't. Do you think it might be a good idea to change that in a future forum software update? Cheers, contrafibbularities
  10. contrafibbularities

    Arched Window Question

    Well, that was quick... :-) Nice job! If you're happy, I'm happy too. Recording the tutorial wasn't that much work, and I enjoy making them when I have time. Glad I could help! Cheers, contrafibbularities
  11. contrafibbularities

    Arched Window Question

    Quote "well thank you so much! take your time, no rush! i downloaded the HB bundle and am loving it!" My pleaseure. :-) If you do lot of modeling, the HB Bundle is well worth the money, you won't regret getting it. Quite a few of those scripts should be modeling features in C4D itself, if you ask me. I'm not surprised you like it. Most of the time it's useful little helpers that make your modeling life a lot easier, and not the fancy stuff that is advertised. The Even Distribution Script allows you to change the geometry and then quickly and easily even out the result without screwing up the shape. Extremely useful on curved surfaces when you do SDS modeling. Cheers, contrafibbularities
  12. contrafibbularities

    Arched Window Question

    I've uploaded the video to Vimeo. It's about 20 minutes and probably not totally beginner-friendly, but at least you can see my approach to modeling this arched window. If you have any questions, we can discuss them here. To be honest, without the Even Distribution script from the HB Modeling Bundle, I would not go to all the trouble trying to even out the geometry and create quads everywhere. I forgot to get rid of one N-gon, but I hope you'll forgive me. :-) By the way, I checked out bezo's file and really liked the solution he came up with in order to create a clean transition between those arched sections. Pretty clever, and it goes to show that there are many ways to do certain things and get almost exactly the same result. Cheers, contrafibbularities
  13. contrafibbularities

    Arched Window Question

    You're welcome. :-) Re the even geometry: I just spent a little more time making the geometry look more pretty. :-) To make that a little bit easier, I'm using my favourite script from the HB Modeling Bundle, "Even Distribution". Unlike bezo, who made a nice step-by-step file, mine is a bit messy because the backup Null originally wasn't intended for you. I've recorded a 20 minute tutorial tonight on doing your arched window (just the frame). I'll have to edit and render it yet. I'll do that some time tomorrow or on Friday. The video will also show how I use the Even Distribution script. It's well worth getting if you do a lot of modeling. Otherwise distributing geometry more evenly is a real pain. Does anyone know if I can upload a video tutorial here at the Cafe? If not, I'll put it in my dropbox. Cheers, contrafibbularities
  14. contrafibbularities

    Spline Wrap a letter

    Even though your spline is one object, it's two separate segments. The problem is that you cannot join the segments/merge the points where the bottom section branches off into a Y because a Y-shaped line like yours cannot be a single spline. That's just not how splines in C4D work. Maybe something like that is possible with MoSpline, but I don't know enough about the MoSpline to give you any advice. Or maybe someone will be able to come up with idea how that can be done in R19. I would probably try and use a polygon version of the letter Y, and then use Twist and SDS to get the result that you want. In R 20 this would probably be a job for the Volume Mesher. See the attached image. I've used the spline from your file the in R20 demo and used the Volume Mesher to get a result that may be close to what you want. Cheers, contrafibbularities
  15. contrafibbularities

    Arched Window Question

    I took a shot at this as well. I am attaching a C4D file with the finished object. The file also contains a backup folder, which might be helpful in figuring out how I approached this. Since you're new to C4D it's a bit difficult to explain the process of modeling the window. However, I covered the techniques I used in a video tutorial on a Victorian window, which might be helpful: https://vimeo.com/254294737 Cheers, contrafibbularities church window.c4d