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About rfanoni

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    Cafe Ronin

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  • C4D Version
    20.059 Studio

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  1. Ha! Yep - sounds like work in almost every industry! Big companies are bureaucratic. Sociopaths and self promoters get to wield the power. But hey, I’d rather be doing this than working down a coal mine
  2. I bought a PC last year. I concentrated my energy getting the specs right - but in reality the thing I still find most unsettling is the monitor. Definitely allow for a good chunk of money to make the adjustment from the imac's excellent screen easier! Also - why not get a high spec threadripper and stick with Corona instead. There is a good coversation on builds here: https://corona-renderer.com/forum/index.php?topic=21416.780
  3. Not wishing to hijack the thread. But I'm also running r21 on a new 16' mbp. And while I'm not using pro-render (I'm Corona)... I do find there's something a bit odd sometimes. There's more crashes than I'm used to with cinema. Heavy files particularily seem to be causing issues. Its difficult to pinpoint the problem. Is it r21, catalina, or the MBP hardware... time will tell I guess.
  4. It would be excellent if that is the case. A .5 release for those of us on r21 perpetual is going in a good direction! (If its sub only - ie an extra €700 next september...... well.... you could guess my response)
  5. My cynical side thought that perhaps a feature was being held back from the main release.... with it being added to the subscription release as an incentive to get people on that train. I dearly hope that is not the case.
  6. In r20 I would often render on my workstation and keep working on my laptop - which worked well (as long as the wifi was turned off so they werent on the same network). I found this incredibly useful, but reaslise that its not structly allowable in terms of the licence. In r21 this is no longer possible unfortunately. There has to be a single running copy linked to the the licence server (which I loathe). As a solo freelancer, the chance of me buying a second licence is precisely nil - so MAXON will not make extra money form this. They will just make my workflow more clunky. That said, it is still possible to use a 2nd machine to render while you keep working using team render. You just need to make sure that the render machine is running the C4D render client instead of the full version. But how this would work using a computer on a different network (as in your case) is beyone me.
  7. They are not materials per se. The objects have been assigned a display colour (see example attached).
  8. Hi, I want to do a seemingly simple task - clone anumber of spheres along a helix. But I'd like there to be fewer clones at the beginning and more at the end. (I will fan it out a bit with the scale apart effector). I'm drawing a blank as to how I can do this. Is there some sort of plain effector parameter that effects amout? Cheers R
  9. Normally a pearlescent type finish is achieved by adding a coloured fresnel gradient into the reflecton colour channel. But as the coloring in your sample is a bit more 'directional', it may simply be reflecting a coloured gradient on a sky object
  10. Brilliant! And intriuguing.... I havent a clue as to how some of thoes are set up.
  11. I think there is a difference beyond the CPU / GPU discussion actually. Corona makes really beautiful images - and encourages you to use it like a camera. Emulating reality is at its core ethos, which is why arch vis people like it so much (as do I - although I use it for product visuals). Octane also makes really nice photoreal shots, but But AFAIK can be a more versatile engine if you want stylised imagery. Which lots of mograph/vfx prople do.
  12. Here's a simple scene with trees scattered over a landscape (textures not included). Works for me. Maybe check your parameters are roughly the same. Also check the order of the effectors, as that will effect the result trees.c4d.zip
  13. It should work fine. A possible problem is if the axis centre is not at the base of the tree - have you checked that? Are you also using a random effector? Are you sure that its not effectng the Y position?
  14. I recently had this same issue. It's not easy, because for label artwork even very small distortions in the UV mesh become very obvious. My soloution was to make a straight version of the label. I then duplicated it and used a bend command to distort it to match the artwork file - made it editable - flat projected the AW onto it. Then used a pose morph to re-correct it back to the straight version while retaining the UVs of the bent version.
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