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Everything posted by nicks

  1. If you're working with a mesh that has seen a lot of work, quite often running an optimize before you align normals will help things along...
  2. @wrightymon I'm not sure if this is still an issue, and how far you'd be willing to go to solve it, but in vray for C4d, you have the options of adding a rounding to edges on a texture by texture basis. For small radiusses (radii?), it works really well as a quick and dirty solution (particularly helpful when working with free models). The only downside is of course, that you'd have to stump up for a vray license (which IMO, is well worth it for lots of different reasons). Cheers, Nick
  3. @cerbera - thanks for posting this: I don't know how I managed to live without XS Thickness!!
  4. Such a great site - thanks for sharing it. It's interesting to read about why he made the site free too....
  5. Loving MoI 3d!

    1. 3DKiwi


      I love it as well. Incredibly well thought out program.

    2. LChaney


      Would you recommend this to a beginner/intermediate user for technical/industrial modelling?

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