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djfilms

TDMSC
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    397
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47 Noble Beginner

About djfilms

  • Birthday 01/01/1945

Contact Methods

  • Website URL
    http://www.djfilms.ca

Profile Information

  • First Name
    David
  • Last Name
    Martin
  • C4D Ver
    19.024 Studio
  • Location
    Ottawa, Canada
  • Interests
    3d animation

Recent Profile Visitors

2,225 profile views
  1. Wonderful!! Super realistic. I especially like the raspberry.
  2. Apologies to Mr. Campbell and Mr. Khan...... can't help myself....
  3. djfilms

    Redshift meets Pink Floyd

    H, thank you! Yes, lots of hours. Regards, David
  4. Just finished a visualisation of Pink Floyd's TIME. Couldn't have done it in the time available to me without RS speed of render. Posted at: Thanks for looking!
  5. Terrific stuff! Well done.
  6. MickD, many thanks for taking the time to reply in such detail. I will follow up on your suggestions: they make a suspicious amount of sense! Best regards, David
  7. djfilms

    Voronoi not chunking SOLVED

    Your help much appreciated. And while I have your attention...... :-) The pieces are exploding outwards when the trigger object intersects. How do I make them just detach and fall down? EDIT: Jusy needed to change the dynamics iterations on th project file to defaults 5 and 10 (from the 20, 20 I had used to reduce jitter._
  8. djfilms

    Voronoi not chunking SOLVED

    Cerebra, your initial solution worked: checking "optimise and close holes" did the trick. A thousand blessings on your household!!! [ I will update my profile.....] best regards, David
  9. I'm trying to make an imported Poser figure into a statue, which crumbles using the voronoi fracture object. I've converted the Poser figure into native C4D. But...... the fragments are only surface shells, not full chunks. I've checked that the voronoi set-up is correct, by replacing the figure with a cube and it fractures into 3d fragments correctly. So, it appears that there's something weird with the converted Poser figure. Any clever soul out there know what's wrong? Scene file attached. Voronoi_not_chunking.zip
  10. Reno, many thanks for your reply! I will follow your suggestions. Best regards, David
  11. I maybe should have called this "moronoi" question..... I want to fracture a cube from the ground sequentially upwards. I'm failing abysmally. Can any clever soul point me to the correct solution in the attached scene? voronoi tester.c4d.zip
  12. @nerv, thanks. Haven't tried the constraints. I'll have a bash. Have a good New Year!
  13. All I want for my New Year's Day birthday is to find out how to make x-particles hourglass sand falling and piling up...... can't get a falling column to work without particles going berserk because I've got p-p collisions on (in order to make the particles pile up). Any clever soul out there know how?
  14. NYC is warmer than Ottawa........

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