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djfilms last won the day on June 25 2019

djfilms had the most liked content!

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About djfilms

  • Rank
    C4D Cafe Junior
  • Birthday 01/01/1945

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  • Location
    Edinburgh, Scotland
  • Website URL

Hardware | Software Information

  • C4D
    19.024 Studio
  • OS
    Mac OS
  • GPU
    NVidia 1080TI x3

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  1. At the risk of seeming dense, i've got a problem saving a ProRes file with alpha from C4D intended to open in Final Cut Pro X. Story as follows: 1. I render in C4D an image sequence of PSDs with internal alpha channels. 2. I import the PSD sequence to After Effects CS6 on Mac, make a comp and see the alpha channel in the comp. 3. Back in C4D, I save the sequence after render to an MOV animation with ProRes4444 codec. 4. I import that mov to FCPX and the alpha channel does not work. I set the pop-up to process the alpha, and it jumps back to "ignore alpha". Can
  2. PAul, thnka you for your reply. I agree about fiddling is wastd tme, so I"m resurrecting TFD, which I sidelined a while ago. May even buy your course series on it! regards, David
  3. I’m trying to make a flag burning using x particles and RS volume object. I can’t get realistic flames (see attachment and C4D file). The flames are too blobby. There are so many parameters to twiddle, I’m going in circles, getting nowhere. Can any clever soul provide sage guidance? regards, David question FIRE rendering.c4d
  4. Voytech, many thanks for taking the time to reply in detail. At the risk of seeming terminally thick, I could not get it to work. See attached screenshot. Does the step effector need to be a box shape covering all the clones? I tried a box field and that did not work, either. best regards, David
  5. I'm trying to use multishader to paste images on to a cloner with 27 planes. It seems trivial, BUT... only 3 of the 27 images are appearing on the cloner. See attached screenshot. It's as though the shader only sees 3 of the 27 images. Any idea what I'm doing wrong? (apart from getting out of bed today...).
  6. I bought a Freddie Mercury 3d model and need to have someone rig it for animation, plus rig the face for expressions. This is for an amateur project [I'm retired], but I am willing to pay an excessively-reasonable price to have it done WELL in C4D. The model is at : https://www.turbosquid.com/3d-models/freddie-mercury-singer-rigged-character-3d-model-1150208 The original was done in Max, but I've processed the attendant obj file and feel it's ready to rig in C4D. Too bad MAX ain't on Mac. Send quotes and sample work to djfilms ATT djfilms DOTT ca. [trying to fool b
  7. Fix viewport speed fix viewport speed Fix viewport speed fix viewport speed Fix viewport speed fix viewport speed Fix viewport speed fix viewport speed Fix viewport speed fix viewport speed Fix viewport speed fix viewport speed Fix viewport speed fix viewport speed Fix viewport speed fix viewport speed
  8. Cerbera, thnk you for taking the time to clarify. regards, David
  9. SOS. I have a mesh with a PLA animation, which I want to clone and offset the cloned animaitons so they do not walk synchonized. BUT... the time offset does not work, presumably because you cannot switch off instances! See attached image for r20 and previous versions of C4D. So... How do I offset PLA animaitons of cloned objects?
  10. Hrvoje kindly posted his terrific learning files, one of which is a scorpion in Cmotion. I want to use this with x-particles to create a swarm. But.... x-particles needs a PLA (point-level animation) of a mesh. So... How do I bake a 90-frame CMotion loop to a PLA? Any info gratefully received.
  11. Hrvoje, This is singularly generous of you to offer your clever files. I bought much of your VP training and found your files very clever and informative. Again, many thanks for posting these.
  12. I'm trying to create a cloud vortex in x-particles for rendering in Redshift. I've set up the particles to my satisfaction, but when I set up xpExplosiaFX, with the tag on the emitter, the smoke does not follow the particles. File attached. Any assistance gratefully received. cloud vortex rig.c4d
  13. everfresh, apologies for the very late response!!!1 You solved my problem. A thousand blessings on your household. best regards, David
  14. I'm trying to drive the intensity of a Redshift light using Xpresso (so the light flickers like a flaming torch. The attached file set-up seems correct conceptually, but does not work. Can any clever soul tell me what's wrong? torch and flicker test.c4d
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