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Hrvoje last won the day on July 21 2019

Hrvoje had the most liked content!

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About Hrvoje

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  1. new ones 167_OpenVDB_cheese(MG).c4d 169_Quasi_domino_stuff(MG).c4d
  2. By following what you stated in file you are looking for simple parenting? Maybe I misunderstood but this does what you wrote in file via nulls dynamics.c4d
  3. Looking good - are those atm's in the lobby :P?
  4. Should be doable with softbody dynamics and forces, but I would expect it to be expensive to compute, so make sure you use least possible amount of geometry for collision shapes...
  5. Since you have polygons as individual objects use Fracture. Convert all those polys into individual nulls (you can do it in one go) and assign them as parent. Then apply plain effector and you will be able to rotate them from their null axis
  6. Ah, I see. Use plain effector to colorize the cloner. You will have to load TP particle group as field and add decay layer set to max. Not sure if it will work with dynamics or not (try caching), and if it fails simply create receiver, non dynamic cloner
  7. Nice work! It is very rare to see poems getting visualized in 3D
  8. Yes, you will have to use non dynamic cloner to be able to activate colorization as clones pass certain point Color_change.c4d
  9. This depends on rig complexity. If you can post the scene file members could take a look and offer solutions...
  10. That is a bug, please report it to MAXON by submission form...
  11. Some new setups 165_Wicked_Spline(MG).c4d 166_Flamingo_inflation(MG+XP).c4d
  12. Did you try the actual cell noise in noise shader?
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